Searched refs:VertexAttributeGL (Results 1 – 3 of 3) sorted by relevance
118 struct VertexAttributeGL struct144 angle::FixedVector<VertexAttributeGL, gl::MAX_VERTEX_ATTRIBS> attributes; argument
37 bool SameVertexAttribFormat(const VertexAttributeGL &a, const VertexAttribute &b) in SameVertexAttribFormat()1041 VertexAttributeGL &attribute = mNativeState->attributes[index]; in validateState()
1256 VertexAttributeGL &attribute = mVAOState->attributes[mTexcoordAttribLocation]; in initializeVAOState()