Searched refs:VertexAttributeLocation (Results 1 – 11 of 11) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderPipeline.h | 49 VertexAttributeLocation shaderLocation; 68 const ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>& 70 const VertexAttributeInfo& GetAttribute(VertexAttributeLocation location) const; 120 ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes> mAttributeLocationsUsed; 121 ityp::array<VertexAttributeLocation, VertexAttributeInfo, kMaxVertexAttributes>
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D | IntegerTypes.h | 40 using VertexAttributeLocation = TypedInteger<struct VertexAttributeLocationT, uint8_t>; variable 43 constexpr VertexAttributeLocation kMaxVertexAttributesTyped = 44 VertexAttributeLocation(kMaxVertexAttributes);
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D | RenderPipeline.cpp | 121 ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>* attributesSetMask) { in ValidateVertexAttribute() argument 131 VertexAttributeLocation location(static_cast<uint8_t>(attribute->shaderLocation)); in ValidateVertexAttribute() 176 ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>* attributesSetMask) { in ValidateVertexBufferLayout() argument 215 ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes> attributesSetMask; in ValidateVertexState() 599 VertexAttributeLocation location = VertexAttributeLocation( in RenderPipelineBase() 726 const ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>& 733 VertexAttributeLocation location) const { in GetAttribute() 916 for (VertexAttributeLocation location : IterateBitSet(mAttributeLocationsUsed)) { in ComputeContentHash() 1017 for (VertexAttributeLocation loc : IterateBitSet(a->mAttributeLocationsUsed)) { in operator ()()
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D | ShaderModule.h | 178 ityp::array<VertexAttributeLocation, VertexFormatBaseType, kMaxVertexAttributes> 180 ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes> usedVertexInputs;
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D | ShaderModule.cpp | 730 VertexAttributeLocation location(static_cast<uint8_t>(unsanitizedLocation)); in ReflectShaderUsingTint() 1093 for (VertexAttributeLocation location : in AddVertexPullingTransformConfig()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | RenderPipelineGL.h | 36 ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes> GetAttributesUsingVertexBuffer( 55 ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>,
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D | RenderPipelineGL.cpp | 251 ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes> 263 for (VertexAttributeLocation location : IterateBitSet(GetAttributeLocationsUsed())) { in CreateVAOForVertexState()
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D | CommandBufferGL.cpp | 173 for (VertexAttributeLocation location : IterateBitSet( in Apply()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | RenderPipelineMTL.mm | 455 for (VertexAttributeLocation loc : IterateBitSet(GetAttributeLocationsUsed())) { 483 for (VertexAttributeLocation loc : IterateBitSet(GetAttributeLocationsUsed())) {
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPipelineD3D12.cpp | 451 for (VertexAttributeLocation loc : IterateBitSet(GetAttributeLocationsUsed())) { in ComputeInputLayout()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPipelineVk.cpp | 579 for (VertexAttributeLocation loc : IterateBitSet(GetAttributeLocationsUsed())) { in ComputeVertexInputDesc()
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