/third_party/skia/third_party/externals/dawn/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 83 enum class VertexBuffer { enum 96 VertexBuffer vertexBufferType; 103 std::tuple<Pipeline, VertexBuffer, BindGroup, UniformData, RenderBundle>; 122 DrawCallParamTuple paramTuple{Pipeline::Static, VertexBuffer::NoChange, BindGroup::NoChange, in MakeParam() 132 std::get<Pipeline>(paramTuple), std::get<VertexBuffer>(paramTuple), in MakeParam() 162 case VertexBuffer::NoChange: in operator <<() 164 case VertexBuffer::Multiple: in operator <<() 167 case VertexBuffer::Dynamic: in operator <<() 299 case VertexBuffer::NoChange: in SetUp() 304 case VertexBuffer::Multiple: { in SetUp() [all …]
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/third_party/vk-gl-cts/external/amber/src/src/vulkan/ |
D | vertex_buffer.cc | 35 VertexBuffer::VertexBuffer(Device* device) : device_(device) {} in VertexBuffer() function in amber::vulkan::VertexBuffer 37 VertexBuffer::~VertexBuffer() = default; 39 void VertexBuffer::SetData(uint8_t location, in SetData() 60 void VertexBuffer::BindToCommandBuffer(CommandBuffer* command) { in BindToCommandBuffer() 73 Result VertexBuffer::SendVertexData(CommandBuffer* command) { in SendVertexData()
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D | vertex_buffer.h | 36 class VertexBuffer { 38 explicit VertexBuffer(Device* device); 39 ~VertexBuffer();
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D | graphics_pipeline.h | 60 Result Draw(const DrawArraysCommand* command, VertexBuffer* vertex_buffer); 75 const VertexBuffer* vertex_buffer, 79 Result SendVertexBufferDataIfNeeded(VertexBuffer* vertex_buffer);
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D | vertex_buffer_test.cc | 143 vertex_buffer_(MakeUnique<VertexBuffer>(device_.get())) { in VertexBufferTest() 165 std::unique_ptr<VertexBuffer> vertex_buffer_;
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D | engine_vulkan.h | 70 std::unique_ptr<VertexBuffer> vertex_buffer;
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D | engine_vulkan.cc | 212 info.vertex_buffer = MakeUnique<VertexBuffer>(device_.get()); in CreatePipeline() 511 auto vertex_buffer = MakeUnique<VertexBuffer>(device_.get()); in DoDrawRect() 599 auto vertex_buffer = MakeUnique<VertexBuffer>(device_.get()); in DoDrawGrid()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | VertexDataManager.h | 41 class VertexBuffer 44 VertexBuffer(unsigned int size); 45 virtual ~VertexBuffer(); 55 class ConstantVertexBuffer : public VertexBuffer 62 class StreamingVertexBuffer : public VertexBuffer
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D | VertexDataManager.cpp | 239 VertexBuffer::VertexBuffer(unsigned int size) : mVertexBuffer(nullptr) in VertexBuffer() function in es2::VertexBuffer 252 VertexBuffer::~VertexBuffer() in ~VertexBuffer() 260 void VertexBuffer::unmap() in unmap() 268 sw::Resource *VertexBuffer::getResource() const in getResource() 273 ConstantVertexBuffer::ConstantVertexBuffer(float x, float y, float z, float w) : VertexBuffer(4 * s… in ConstantVertexBuffer() 292 StreamingVertexBuffer::StreamingVertexBuffer(unsigned int size) : VertexBuffer(size) in StreamingVertexBuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | VertexBuffer.cpp | 22 unsigned int VertexBuffer::mNextSerial = 1; 24 VertexBuffer::VertexBuffer() : mRefCount(1) in VertexBuffer() function in rx::VertexBuffer 29 VertexBuffer::~VertexBuffer() {} in ~VertexBuffer() 31 void VertexBuffer::updateSerial() in updateSerial() 36 unsigned int VertexBuffer::getSerial() const in getSerial() 41 void VertexBuffer::addRef() in addRef() 46 void VertexBuffer::release() in release() 120 VertexBuffer *VertexBufferInterface::getVertexBuffer() const in getVertexBuffer()
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D | VertexBuffer.h | 38 class VertexBuffer : angle::NonCopyable 41 VertexBuffer(); 74 virtual ~VertexBuffer(); 93 VertexBuffer *getVertexBuffer() const; 108 VertexBuffer *mVertexBuffer;
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D | VertexDataManager.h | 32 class VertexBuffer; variable 41 void set(VertexBuffer *vertexBuffer); 42 VertexBuffer *get() const; 46 VertexBuffer *mBoundVertexBuffer;
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D | VertexDataManager.cpp | 397 VertexBuffer *vertexBuffer = staticBuffer->getVertexBuffer(); in StoreStaticAttrib() 574 VertexBuffer *vertexBuffer = mStreamingBuffer.getVertexBuffer(); in storeDynamicAttrib() 660 void VertexBufferBinding::set(VertexBuffer *vertexBuffer) in set() 677 VertexBuffer *VertexBufferBinding::get() const in get()
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D | BUILD.gn | 59 "VertexBuffer.cpp", 60 "VertexBuffer.h",
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluDrawUtil.cpp | 102 class VertexBuffer : public Buffer class 113 …VertexBuffer (const RenderContext& context, int numBindings, const VertexArrayBinding* bindings, … 114 ~VertexBuffer (void); 119 VertexBuffer (const VertexBuffer& other); 120 VertexBuffer& operator= (const VertexBuffer& other); 339 VertexBuffer::VertexBuffer (const RenderContext& context, int numBindings, const VertexArrayBinding… in VertexBuffer() function in glu::__anonf334bb600111::VertexBuffer 367 VertexBuffer::~VertexBuffer (void) in ~VertexBuffer() 542 …VertexBuffer vertexBuffer (context, (int)bindingsWithLocations.size(), (bindingsWithLocations.empt… in drawFromBuffers()
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_wgpu.cpp | 59 WGPUBuffer VertexBuffer; member 261 SafeRelease(res.VertexBuffer); in SafeRelease() 316 wgpuRenderPassEncoderSetVertexBuffer(ctx, 0, fr->VertexBuffer, 0, 0); in ImGui_ImplWGPU_SetupRenderState() 340 if (fr->VertexBuffer == NULL || fr->VertexBufferSize < draw_data->TotalVtxCount) in ImGui_ImplWGPU_RenderDrawData() 342 if (fr->VertexBuffer) in ImGui_ImplWGPU_RenderDrawData() 344 wgpuBufferDestroy(fr->VertexBuffer); in ImGui_ImplWGPU_RenderDrawData() 345 wgpuBufferRelease(fr->VertexBuffer); in ImGui_ImplWGPU_RenderDrawData() 358 fr->VertexBuffer = wgpuDeviceCreateBuffer(g_wgpuDevice, &vb_desc); in ImGui_ImplWGPU_RenderDrawData() 359 if (!fr->VertexBuffer) in ImGui_ImplWGPU_RenderDrawData() 402 wgpuQueueWriteBuffer(g_defaultQueue, fr->VertexBuffer, 0, fr->VertexBufferHost, vb_write_size); in ImGui_ImplWGPU_RenderDrawData() [all …]
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D | imgui_impl_dx12.cpp | 55 ID3D12Resource* VertexBuffer; member 127 vbv.BufferLocation = fr->VertexBuffer->GetGPUVirtualAddress() + offset; in ImGui_ImplDX12_SetupRenderState() 169 if (fr->VertexBuffer == NULL || fr->VertexBufferSize < draw_data->TotalVtxCount) in ImGui_ImplDX12_RenderDrawData() 171 SafeRelease(fr->VertexBuffer); in ImGui_ImplDX12_RenderDrawData() 189 …AP_FLAG_NONE, &desc, D3D12_RESOURCE_STATE_GENERIC_READ, NULL, IID_PPV_ARGS(&fr->VertexBuffer)) < 0) in ImGui_ImplDX12_RenderDrawData() 220 if (fr->VertexBuffer->Map(0, &range, &vtx_resource) != S_OK) in ImGui_ImplDX12_RenderDrawData() 234 fr->VertexBuffer->Unmap(0, &range); in ImGui_ImplDX12_RenderDrawData() 688 SafeRelease(fr->VertexBuffer); in ImGui_ImplDX12_InvalidateDeviceObjects() 718 fr->VertexBuffer = NULL; in ImGui_ImplDX12_Init()
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D | imgui_impl_dx10.cpp | 208 ID3D10Buffer* IndexBuffer, *VertexBuffer, *VSConstantBuffer; in ImGui_ImplDX10_RenderDrawData() member 228 …ctx->IAGetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); in ImGui_ImplDX10_RenderDrawData() 290 …VertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); if (old.… in ImGui_ImplDX10_RenderDrawData()
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D | imgui_impl_dx11.cpp | 216 ID3D11Buffer* IndexBuffer, *VertexBuffer, *VSConstantBuffer; in ImGui_ImplDX11_RenderDrawData() member 238 …ctx->IAGetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); in ImGui_ImplDX11_RenderDrawData() 302 …VertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); if (old.… in ImGui_ImplDX11_RenderDrawData()
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D | imgui_impl_vulkan.cpp | 67 VkBuffer VertexBuffer; member 388 VkBuffer vertex_buffers[1] = { rb->VertexBuffer }; in ImGui_ImplVulkan_SetupRenderState() 452 if (rb->VertexBuffer == VK_NULL_HANDLE || rb->VertexBufferSize < vertex_size) in ImGui_ImplVulkan_RenderDrawData() 453 …CreateOrResizeBuffer(rb->VertexBuffer, rb->VertexBufferMemory, rb->VertexBufferSize, vertex_size, … in ImGui_ImplVulkan_RenderDrawData() 1447 …if (buffers->VertexBuffer) { vkDestroyBuffer(device, buffers->VertexBuffer, allocator); buffers->V… in ImGui_ImplVulkanH_DestroyFrameRenderBuffers()
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/vert/ |
D | functions_nested.vert | 18 struct VertexBuffer 45 attr_desc fetch_desc(thread const int& location, constant VertexBuffer& v_227) 138 float4 read_location(thread const int& location, constant VertexBuffer& v_227, thread uint& gl_Vert… 158 … dst_reg0, thread float4& dst_reg1, thread float4& dst_reg7, constant VertexBuffer& v_227, thread … 180 vertex main0_out main0(constant VertexBuffer& v_227 [[buffer(0)]], constant VertexConstantsBuffer& …
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DCommandSignature.cpp | 18 argumentDesc.VertexBuffer.Slot = slot; in Make()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | VertexBuffer9.h | 18 class VertexBuffer9 : public VertexBuffer
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 22 VertexBuffer, enumerator 57 case StateChange::VertexBuffer: in story() 542 case StateChange::VertexBuffer: in drawBenchmark()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexBuffer11.h | 21 class VertexBuffer11 : public VertexBuffer
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