Searched refs:VertexDataManager (Results 1 – 17 of 17) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | VertexDataManager.cpp | 201 VertexDataManager::CurrentValueState::CurrentValueState(BufferFactoryD3D *factory) in CurrentValueState() 211 VertexDataManager::CurrentValueState::CurrentValueState(CurrentValueState &&other) in CurrentValueState() 218 VertexDataManager::CurrentValueState::~CurrentValueState() {} in ~CurrentValueState() 220 VertexDataManager::VertexDataManager(BufferFactoryD3D *factory) in VertexDataManager() function in rx::VertexDataManager 229 VertexDataManager::~VertexDataManager() {} in ~VertexDataManager() 231 angle::Result VertexDataManager::initialize(const gl::Context *context) in initialize() 236 void VertexDataManager::deinitialize() in deinitialize() 242 angle::Result VertexDataManager::prepareVertexData( in prepareVertexData() 323 void VertexDataManager::StoreDirectAttrib(const gl::Context *context, in StoreDirectAttrib() 347 angle::Result VertexDataManager::StoreStaticAttrib(const gl::Context *context, in StoreStaticAttrib() [all …]
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D | VertexDataManager.h | 89 class VertexDataManager : angle::NonCopyable 92 VertexDataManager(BufferFactoryD3D *factory); 93 virtual ~VertexDataManager();
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D | BUILD.gn | 61 "VertexDataManager.cpp", 62 "VertexDataManager.h",
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | VertexDataManager.h | 78 class VertexDataManager 81 VertexDataManager(Context *context); 82 virtual ~VertexDataManager();
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D | VertexDataManager.cpp | 33 VertexDataManager::VertexDataManager(Context *context) : mContext(context) in VertexDataManager() function in es2::VertexDataManager 49 VertexDataManager::~VertexDataManager() in ~VertexDataManager() 59 unsigned int VertexDataManager::writeAttributeData(StreamingVertexBuffer *vertexBuffer, GLint start… in writeAttributeData() 112 GLenum VertexDataManager::prepareVertexData(GLint start, GLsizei count, TranslatedAttribute *transl… in prepareVertexData()
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D | CMakeLists.txt | 66 VertexDataManager.cpp 67 VertexDataManager.h
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D | BUILD.gn | 86 "VertexDataManager.cpp",
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D | Context.h | 66 class VertexDataManager; variable 719 VertexDataManager *mVertexDataManager;
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D | Context.cpp | 272 mVertexDataManager = new VertexDataManager(this); in makeCurrent()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 269 VertexDataManager::StoreDirectAttrib(context, translatedAttrib); in updateDirtyAttribs() 273 ANGLE_TRY(VertexDataManager::StoreStaticAttrib(context, translatedAttrib)); in updateDirtyAttribs() 292 VertexDataManager *vertexDataManager, in updateDynamicAttribs() 330 VertexDataManager::PromoteDynamicAttribs(context, mTranslatedAttribs, activeDynamicAttribs, in updateDynamicAttribs()
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D | VertexArray11.h | 70 VertexDataManager *vertexDataManager,
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D | StateManager11.h | 304 VertexDataManager *getVertexDataManager() { return &mVertexDataManager; } in getVertexDataManager() 614 VertexDataManager mVertexDataManager;
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D | Renderer11.h | 44 class VertexDataManager; variable
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | VertexDeclarationCache.h | 17 class VertexDataManager; variable
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D | Renderer9.h | 42 class VertexDataManager; variable 548 VertexDataManager *mVertexDataManager;
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D | Renderer9.cpp | 3287 mVertexDataManager = new VertexDataManager(this); in ensureVertexDataManagerInitialized()
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/third_party/skia/third_party/externals/angle2/doc/ |
D | BufferImplementation.md | 27 (VertexDataManager::mStreamingBuffer) and two index buffers 113 VertexDataManager::prepareVertexData() to retrieve a set of Direct3D vertex
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