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Searched refs:VerticesOut (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dshader_types.h57 GLint VerticesOut; member
82 GLint VerticesOut; member
Dshaderobj.c105 shader->info.Geom.VerticesOut = -1; in _mesa_init_shader()
/third_party/mesa3d/src/compiler/glsl/
Dlinker.cpp1824 if (shader->info.TessCtrl.VerticesOut != 0) { in link_tcs_out_layout_qualifiers()
1827 (unsigned) shader->info.TessCtrl.VerticesOut) { in link_tcs_out_layout_qualifiers()
1831 shader->info.TessCtrl.VerticesOut); in link_tcs_out_layout_qualifiers()
1835 shader->info.TessCtrl.VerticesOut; in link_tcs_out_layout_qualifiers()
2100 if (shader->info.Geom.VerticesOut != -1) { in link_gs_inout_layout_qualifiers()
2102 vertices_out != shader->info.Geom.VerticesOut) { in link_gs_inout_layout_qualifiers()
2105 vertices_out, shader->info.Geom.VerticesOut); in link_gs_inout_layout_qualifiers()
2108 vertices_out = shader->info.Geom.VerticesOut; in link_gs_inout_layout_qualifiers()
Dglsl_parser_extras.cpp1817 shader->info.TessCtrl.VerticesOut = 0; in set_shader_inout_layout()
1829 shader->info.TessCtrl.VerticesOut = vertices; in set_shader_inout_layout()
1864 shader->info.Geom.VerticesOut = -1; in set_shader_inout_layout()
1878 shader->info.Geom.VerticesOut = qual_max_vertices; in set_shader_inout_layout()