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Searched refs:WASM (Results 1 – 25 of 84) sorted by relevance

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/third_party/node/deps/v8/src/codegen/
Dcode-reference.h25 : kind_(Kind::WASM), wasm_code_(wasm_code) {} in CodeReference()
43 bool is_wasm_code() const { return kind_ == Kind::WASM; } in is_wasm_code()
51 DCHECK_EQ(Kind::WASM, kind_); in as_wasm_code()
56 enum class Kind { NONE, JS, WASM, CODE_DESC } kind_; enumerator
Dcode-reference.cc91 case Kind::WASM: \
/third_party/skia/modules/pathkit/
DREADME.md1 PathKit WASM API
14 Run `./compile.sh` to compile a production, WASM build to `$SKIA_HOME/out/pathkit`.
21 # Build all 3 versions (release, test, debug) for both asmjs and WASM
/third_party/skia/modules/pathkit/npm-wasm/
DREADME.md1 A WASM version of Skia's PathOps toolkit.
12 PathKit comes in two parts, a JS loader and the actual WASM code. The JS loader creates
13 a global `PathKitInit` that can be called to load the WASM code. The `locateFile` function
26 WebPack's support for WASM is still somewhat experimental, but PathKit can be
/third_party/node/test/fixtures/es-modules/
Dwasm-dep.mjs4 state = 'WASM JS Function Executed';
12 state = 'WASM Start Executed';
/third_party/skia/third_party/externals/libwebp/
DREADME.webp_js44 Web-Assembly (WASM) version:
47 CMakeLists.txt is configured to build the WASM version when using
50 See webp_js/index_wasm.html for a simple demo page using the WASM version
54 latest-upstream is recommended) and of your WASM-enabled browser to run this
/third_party/node/test/es-module/
Dtest-esm-wasm.mjs8 describe('ESM: WASM modules', { concurrency: true }, () => {
19 'strictEqual(state, "WASM Start Executed");',
22 'strictEqual(state, "WASM JS Function Executed");',
/third_party/skia/site/docs/dev/design/
Duni_characterize.md19 …include **at least** enough to allow them to function without increasing their (WASM) download size
24 …f the API is efficiency, esp. when called by **WASM** clients. There is a real cost for each JS <-…
/third_party/skia/modules/pathkit/npm-asmjs/
DREADME.md12 PathKit comes in two parts, a JS loader and the actual WASM code. The JS loader creates
13 a global `PathKitInit` that can be called to load the WASM code. The `locateFile` function
/third_party/skia/modules/canvaskit/wasm_tools/SIMD/
Dbuild_simd_test.sh21 em++ $1 -I ../../../../ -msimd128 -Os -s WASM=1 -o output/simd_test.html
/third_party/skia/infra/wasm-common/
DREADME.md2 build/test/perf WASM code.
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/
D.gitignore15 # Ignore WASM torture tests
DREADME-wasm.md7 -f Makefile.standalone WASM=1 && \
/third_party/node/doc/contributing/maintaining/
Dmaintaining-cjs-module-lexer.md30 * Follow the WASM build steps outlined in
32 This will generate the WASM based dist/lexer.js file.
/third_party/skia/specs/web-img-decode/
DREADME.md16 It uses the CanvasKit WASM library under the hood to provide functionality, but
/third_party/skia/modules/canvaskit/npm_build/
DREADME.md1 A WASM version of Skia's Canvas API.
38 WebPack's support for WASM is still somewhat experimental, but CanvasKit can be
/third_party/skia/experimental/tskit/
Dcompile.sh78 -s WASM=1 \
/third_party/skia/experimental/wasm-skp-debugger/
DREADME.md1 WASM SKP Debugger
Dcompile.sh152 -s WASM=1 \
/third_party/skia/third_party/externals/imgui/examples/example_emscripten_wgpu/
DMakefile37 LDFLAGS += -s WASM=1 -s ALLOW_MEMORY_GROWTH=1 -s NO_EXIT_RUNTIME=0 -s ASSERTIONS=1
/third_party/skia/third_party/externals/imgui/examples/example_emscripten_opengl3/
DMakefile37 LDFLAGS += -s WASM=1 -s ALLOW_MEMORY_GROWTH=1 -s NO_EXIT_RUNTIME=0 -s ASSERTIONS=1
/third_party/skia/experimental/webgpu-bazel/src/
DBUILD14 "-s WASM=1",
/third_party/rust/crates/memchr/bench/runs/2022-04-29_wasm-changes/
DREADME.md10 These benchmarks were run after the initial [WASM PR] was merged. The main idea
11 here was to compare the non-WASM benchmarks before and after the PR merged to
12 ensure there were no serious regressions. Why test non-WASM? Because there
13 was some refactoring involved to add WASM support to the various dispatch
22 [WASM PR]: https://github.com/BurntSushi/memchr/pull/84
/third_party/skia/experimental/skottiekit/skottiekit/
DREADME.md1 A WASM version of Skottie (Lottie with Skia).
/third_party/skia/experimental/skottiekit/
Dcompile.sh208 -s WASM=1 \

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