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Searched refs:XINPUT_GAMEPAD_DPAD_UP (Results 1 – 3 of 3) sorted by relevance

/third_party/glfw/deps/mingw/
Dxinput.h32 #define XINPUT_GAMEPAD_DPAD_UP 0x0001 macro
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_win32.cpp291 MAP_BUTTON(ImGuiNavInput_DpadUp, XINPUT_GAMEPAD_DPAD_UP); // D-Pad Up in ImGui_ImplWin32_UpdateGamepads()
/third_party/glfw/src/
Dwin32_joystick.c588 XINPUT_GAMEPAD_DPAD_UP, in pollJoystickState()