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Searched refs:XInputGetCapabilities (Results 1 – 4 of 4) sorted by relevance

/third_party/glfw/src/
Dwin32_platform.h170 #define _glfw_XInputGetCapabilities _glfw.win32.xinput.XInputGetCapabilities
272 XINPUTGETCAPABILITIES_T XInputGetCapabilities; member
Dwin32_init.c113 _glfw.win32.xinput.XInputGetCapabilities = (XINPUTGETCAPABILITIES_T) in loadLibraries()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_win32.cpp83 PFN_XInputGetCapabilities XInputGetCapabilities; member
164 …bd->XInputGetCapabilities = (PFN_XInputGetCapabilities)::GetProcAddress(dll, "XInputGetCapabilitie… in ImGui_ImplWin32_Init()
272 …bd->HasGamepad = bd->XInputGetCapabilities ? (bd->XInputGetCapabilities(0, XINPUT_FLAG_GAMEPAD, &c… in ImGui_ImplWin32_UpdateGamepads()
/third_party/glfw/deps/mingw/
Dxinput.h231 DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*);