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Searched refs:ZINK_BLIT_SAVE_TEXTURES (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_blit.c331 zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | ZINK_BLIT_SAVE_TEXTURES); in zink_blit()
356 zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | ZINK_BLIT_SAVE_TEXTURES); in zink_blit()
366 zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | ZINK_BLIT_SAVE_TEXTURES); in zink_blit()
416 if (flags & ZINK_BLIT_SAVE_TEXTURES) { in zink_blit_begin()
Dzink_context.h80 ZINK_BLIT_SAVE_TEXTURES = 1 << 3, enumerator
Dzink_render_pass.c703 zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | ZINK_BLIT_SAVE_TEXTURES); in zink_begin_render_pass()