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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/comp/
Dglsl.std450.comp21 } _19;
25 _19.res = round(_19.f32.x);
26 _19.res = roundEven(_19.f32.x);
27 _19.res = trunc(_19.f32.x);
28 _19.res = abs(_19.f32.x);
29 _19.ires = abs(_19.s32.x);
30 _19.res = sign(_19.f32.x);
31 _19.ires = sign(_19.s32.x);
32 _19.res = floor(_19.f32.x);
33 _19.res = ceil(_19.f32.x);
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/comp/
Dglsl.std450.fxconly.comp9 RWByteAddressBuffer _19 : register(u0);
194 _19.Store(0, asuint(round(asfloat(_19.Load(16)))));
195 _19.Store(0, asuint(trunc(asfloat(_19.Load(16)))));
196 _19.Store(0, asuint(abs(asfloat(_19.Load(16)))));
197 _19.Store(4, uint(abs(int(_19.Load(32)))));
198 _19.Store(0, asuint(sign(asfloat(_19.Load(16)))));
199 _19.Store(4, uint(sign(int(_19.Load(32)))));
200 _19.Store(0, asuint(floor(asfloat(_19.Load(16)))));
201 _19.Store(0, asuint(ceil(asfloat(_19.Load(16)))));
202 _19.Store(0, asuint(frac(asfloat(_19.Load(16)))));
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/comp/
Dglsl.std450.comp200 kernel void main0(device SSBO& _19 [[buffer(0)]])
202 _19.res = round(((device float*)&_19.f32)[0u]);
203 _19.res = rint(((device float*)&_19.f32)[0u]);
204 _19.res = trunc(((device float*)&_19.f32)[0u]);
205 _19.res = abs(((device float*)&_19.f32)[0u]);
206 _19.ires = abs(((device int*)&_19.s32)[0u]);
207 _19.res = sign(((device float*)&_19.f32)[0u]);
208 _19.ires = sign(((device int*)&_19.s32)[0u]);
209 _19.res = floor(((device float*)&_19.f32)[0u]);
210 _19.res = ceil(((device float*)&_19.f32)[0u]);
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/
Dglsl-signed-operations.asm.comp12 ivec4 _19 = _4.ints;
14 _4.ints = abs(_19);
15 _4.uints = uvec4(abs(_19));
18 _4.ints = sign(_19);
19 _4.uints = uvec4(sign(_19));
24 _4.ints = findMSB(uvec4(_19));
25 _4.uints = uvec4(findMSB(uvec4(_19)));
26 _4.ints = min(_19, _19);
27 _4.uints = uvec4(min(_19, ivec4(_20)));
29 _4.uints = uvec4(min(ivec4(_20), _19));
[all …]
Dbitfield-signed-operations.asm.comp12 ivec4 _19 = _3.ints;
14 _3.ints = bitCount(_19);
15 _3.uints = uvec4(bitCount(_19));
18 _3.ints = bitfieldReverse(_19);
20 _3.ints = bitfieldExtract(_19, 1, int(11u));
22 _3.ints = ivec4(bitfieldExtract(uvec4(_19), 1, int(11u)));
24 _3.ints = bitfieldInsert(_19, _19.wzyx, 1, int(11u));
Dbitscan.asm.comp12 uvec4 _19 = _4.u;
14 _4.u = uvec4(findLSB(_19));
15 _4.i = findLSB(_19);
18 _4.u = uvec4(findMSB(_19));
19 _4.i = findMSB(_19);
22 _4.u = uvec4(findMSB(ivec4(_19)));
23 _4.i = findMSB(ivec4(_19));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/asm/comp/
Dglsl-signed-operations.asm.comp5 int4 _19 = int4(_4.Load4(0));
7 _4.Store4(0, uint4(abs(_19)));
8 _4.Store4(16, uint4(abs(_19)));
11 _4.Store4(0, uint4(sign(_19)));
12 _4.Store4(16, uint4(sign(_19)));
17 _4.Store4(0, uint4(int4(firstbithigh(uint4(_19)))));
18 _4.Store4(16, firstbithigh(uint4(_19)));
19 _4.Store4(0, uint4(min(_19, _19)));
20 _4.Store4(16, uint4(min(_19, int4(_20))));
22 _4.Store4(16, uint4(min(int4(_20), _19)));
[all …]
Dbitscan.asm.comp5 uint4 _19 = _4.Load4(0);
7 _4.Store4(0, firstbitlow(_19));
8 _4.Store4(16, uint4(int4(firstbitlow(_19))));
11 _4.Store4(0, firstbithigh(_19));
12 _4.Store4(16, uint4(int4(firstbithigh(_19))));
15 _4.Store4(0, uint4(firstbithigh(int4(_19))));
16 _4.Store4(16, uint4(firstbithigh(int4(_19))));
Dbitfield-signed-operations.asm.comp85 int4 _19 = int4(_3.Load4(0));
87 _3.Store4(0, uint4(countbits(_19)));
88 _3.Store4(16, uint4(countbits(_19)));
91 _3.Store4(0, uint4(reversebits(_19)));
93 _3.Store4(0, uint4(spvBitfieldSExtract(_19, 1, 11u)));
95 _3.Store4(0, uint4(spvBitfieldUExtract(_19, 1, 11u)));
97 _3.Store4(0, uint4(int4(spvBitfieldInsert(_19, _19.wzyx, 1, 11u))));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/asm/comp/
Dglsl-signed-operations.asm.comp38 int4 _19 = _4.ints;
40 _4.ints = abs(_19);
41 _4.uints = uint4(abs(_19));
44 _4.ints = sign(_19);
45 _4.uints = uint4(sign(_19));
50 _4.ints = int4(spvFindUMSB(uint4(_19)));
51 _4.uints = spvFindUMSB(uint4(_19));
52 _4.ints = min(_19, _19);
53 _4.uints = uint4(min(_19, int4(_20)));
55 _4.uints = uint4(min(int4(_20), _19));
[all …]
Dbitfield-signed-operations.asm.comp14 int4 _19 = _3.ints;
16 _3.ints = popcount(_19);
17 _3.uints = uint4(popcount(_19));
20 _3.ints = reverse_bits(_19);
22 _3.ints = extract_bits(_19, uint(1), 11u);
24 _3.ints = int4(extract_bits(uint4(_19), uint(1), 11u));
26 _3.ints = insert_bits(_19, _19.wzyx, uint(1), 11u);
Dbitscan.asm.comp38 uint4 _19 = _4.u;
40 _4.u = spvFindLSB(_19);
41 _4.i = int4(spvFindLSB(_19));
44 _4.u = spvFindUMSB(_19);
45 _4.i = int4(spvFindUMSB(_19));
48 _4.u = uint4(spvFindSMSB(int4(_19)));
49 _4.i = spvFindSMSB(int4(_19));
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vulkan/comp/
Dray-query.nocompat.spv14.vk.comp.vk18 } _19;
27 …rayQueryInitializeEXT(q, AS, _19.ray_flags, _19.cull_mask, _19.origin, _19.tmin, _19.dir, _19.tmax…
28 …izeEXT(q2[1], accelerationStructureEXT(_19.bda), _19.ray_flags, _19.cull_mask, _19.origin, _19.tmi…
31 rayQueryGenerateIntersectionEXT(q, _19.thit);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vulkan/comp/
Dray-query.nocompat.spv14.vk.comp.vk18 } _19;
27 …rayQueryInitializeEXT(q, AS, _19.ray_flags, _19.cull_mask, _19.origin, _19.tmin, _19.dir, _19.tmax…
28 …izeEXT(q2[1], accelerationStructureEXT(_19.bda), _19.ray_flags, _19.cull_mask, _19.origin, _19.tmi…
32 rayQueryGenerateIntersectionEXT(q, _19.thit);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/
Dfor-loop-phi-only-continue.asm.frag7 float _19;
8 _19 = 0.0;
11 for (int _22 = 0; _22 < 16; _19 = _20, _22 = _23)
13 _20 = _19 + 1.0;
16 FragColor = vec4(_19);
Dswitch-label-shared-block.asm.frag10 highp float _19;
16 _19 = 1.0;
21 _19 = 3.0;
26 _19 = 8.0;
30 FragColor = _19;
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/vert/
Dno_stage_out.write_tex.vert11 for (int _19 = 0; _19 < 128; _19++)
13 imageStore(_32, _19, imageLoad(_35, _19));
Dno_stage_out.write_buff.vert18 for (int _19 = 0; _19 < 1024; _19++)
20 _35._m0[_19] = _40._m0[_19];
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/frag/
Dswitch-label-shared-block.asm.frag10 highp float _19;
16 _19 = 1.0;
21 _19 = 3.0;
26 _19 = 8.0;
30 FragColor = _19;
Dfor-loop-phi-only-continue.asm.frag7 float _19;
8 _19 = 0.0;
11 _19 += 1.0;
15 FragColor = vec4(_19);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/frag/
Dinliner-dominator-inside-loop.asm.frag67 } _19;
129 float _163 = _146.View_Depth.w * _19.CB0.RefractionBias_FadeDistance_GlowFactor.y;
212 vec3 _332 = -_19.CB0.Lamp0Dir;
214 …float _357 = clamp(dot(step(_19.CB0.LightConfig3.xyz, abs(IN_LightPosition_Fog.xyz - _19.CB0.Light…
215 …er, IN_LightPosition_Fog.xyz.yzx - (IN_LightPosition_Fog.xyz.yzx * _357)), _19.CB0.LightBorder, ve…
217 …0 * abs(IN_PosLightSpace_Reflectance.xyz.z - 0.5)), 0.0, 1.0)) * _376.y) * _19.CB0.OutlineBrightne…
220 …(_19.CB0.AmbientColor + (((_19.CB0.Lamp0Color * clamp(_333, 0.0, 1.0)) + (_19.CB0.Lamp1Color * max…
225 …vec3 _445 = _425.xyz * clamp((clamp((_163 * _19.CB0.OutlineBrightness_ShadowInfo.x) + _19.CB0.Outl…
227 vec3 _453 = mix(_19.CB0.FogColor, _446.xyz, vec3(clamp(_146.LightPosition_Fog.w, 0.0, 1.0)));
Dswitch-single-case-multiple-exit-cfg.asm.frag7 vec2 _19;
16 _30 = _19;
19 highp vec2 _29 = _19;
20 _29.y = _19.y;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/legacy/frag/
Dswitch-single-case-multiple-exit-cfg.legacy.asm.frag5 vec2 _19;
14 _30 = _19;
17 highp vec2 _29 = _19;
18 _29.y = _19.y;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/flatten/
Dmatrix-conversion.flatten.frag11 mat4 _19 = mat4(UBO[0], UBO[1], UBO[2], UBO[3]);
12 FragColor = mat3(_19[0].xyz, _19[1].xyz, _19[2].xyz) * vNormal;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/flatten/
Dmatrix-conversion.flatten.frag11 mat4 _19 = mat4(UBO[0], UBO[1], UBO[2], UBO[3]);
12 FragColor = mat3(_19[0].xyz, _19[1].xyz, _19[2].xyz) * vNormal;

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