/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/comp/ |
D | glsl.std450.comp | 21 } _19; 25 _19.res = round(_19.f32.x); 26 _19.res = roundEven(_19.f32.x); 27 _19.res = trunc(_19.f32.x); 28 _19.res = abs(_19.f32.x); 29 _19.ires = abs(_19.s32.x); 30 _19.res = sign(_19.f32.x); 31 _19.ires = sign(_19.s32.x); 32 _19.res = floor(_19.f32.x); 33 _19.res = ceil(_19.f32.x); [all …]
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/comp/ |
D | glsl.std450.fxconly.comp | 9 RWByteAddressBuffer _19 : register(u0); 194 _19.Store(0, asuint(round(asfloat(_19.Load(16))))); 195 _19.Store(0, asuint(trunc(asfloat(_19.Load(16))))); 196 _19.Store(0, asuint(abs(asfloat(_19.Load(16))))); 197 _19.Store(4, uint(abs(int(_19.Load(32))))); 198 _19.Store(0, asuint(sign(asfloat(_19.Load(16))))); 199 _19.Store(4, uint(sign(int(_19.Load(32))))); 200 _19.Store(0, asuint(floor(asfloat(_19.Load(16))))); 201 _19.Store(0, asuint(ceil(asfloat(_19.Load(16))))); 202 _19.Store(0, asuint(frac(asfloat(_19.Load(16))))); [all …]
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/comp/ |
D | glsl.std450.comp | 200 kernel void main0(device SSBO& _19 [[buffer(0)]]) 202 _19.res = round(((device float*)&_19.f32)[0u]); 203 _19.res = rint(((device float*)&_19.f32)[0u]); 204 _19.res = trunc(((device float*)&_19.f32)[0u]); 205 _19.res = abs(((device float*)&_19.f32)[0u]); 206 _19.ires = abs(((device int*)&_19.s32)[0u]); 207 _19.res = sign(((device float*)&_19.f32)[0u]); 208 _19.ires = sign(((device int*)&_19.s32)[0u]); 209 _19.res = floor(((device float*)&_19.f32)[0u]); 210 _19.res = ceil(((device float*)&_19.f32)[0u]); [all …]
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/ |
D | glsl-signed-operations.asm.comp | 12 ivec4 _19 = _4.ints; 14 _4.ints = abs(_19); 15 _4.uints = uvec4(abs(_19)); 18 _4.ints = sign(_19); 19 _4.uints = uvec4(sign(_19)); 24 _4.ints = findMSB(uvec4(_19)); 25 _4.uints = uvec4(findMSB(uvec4(_19))); 26 _4.ints = min(_19, _19); 27 _4.uints = uvec4(min(_19, ivec4(_20))); 29 _4.uints = uvec4(min(ivec4(_20), _19)); [all …]
|
D | bitfield-signed-operations.asm.comp | 12 ivec4 _19 = _3.ints; 14 _3.ints = bitCount(_19); 15 _3.uints = uvec4(bitCount(_19)); 18 _3.ints = bitfieldReverse(_19); 20 _3.ints = bitfieldExtract(_19, 1, int(11u)); 22 _3.ints = ivec4(bitfieldExtract(uvec4(_19), 1, int(11u))); 24 _3.ints = bitfieldInsert(_19, _19.wzyx, 1, int(11u));
|
D | bitscan.asm.comp | 12 uvec4 _19 = _4.u; 14 _4.u = uvec4(findLSB(_19)); 15 _4.i = findLSB(_19); 18 _4.u = uvec4(findMSB(_19)); 19 _4.i = findMSB(_19); 22 _4.u = uvec4(findMSB(ivec4(_19))); 23 _4.i = findMSB(ivec4(_19));
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/asm/comp/ |
D | glsl-signed-operations.asm.comp | 5 int4 _19 = int4(_4.Load4(0)); 7 _4.Store4(0, uint4(abs(_19))); 8 _4.Store4(16, uint4(abs(_19))); 11 _4.Store4(0, uint4(sign(_19))); 12 _4.Store4(16, uint4(sign(_19))); 17 _4.Store4(0, uint4(int4(firstbithigh(uint4(_19))))); 18 _4.Store4(16, firstbithigh(uint4(_19))); 19 _4.Store4(0, uint4(min(_19, _19))); 20 _4.Store4(16, uint4(min(_19, int4(_20)))); 22 _4.Store4(16, uint4(min(int4(_20), _19))); [all …]
|
D | bitscan.asm.comp | 5 uint4 _19 = _4.Load4(0); 7 _4.Store4(0, firstbitlow(_19)); 8 _4.Store4(16, uint4(int4(firstbitlow(_19)))); 11 _4.Store4(0, firstbithigh(_19)); 12 _4.Store4(16, uint4(int4(firstbithigh(_19)))); 15 _4.Store4(0, uint4(firstbithigh(int4(_19)))); 16 _4.Store4(16, uint4(firstbithigh(int4(_19))));
|
D | bitfield-signed-operations.asm.comp | 85 int4 _19 = int4(_3.Load4(0)); 87 _3.Store4(0, uint4(countbits(_19))); 88 _3.Store4(16, uint4(countbits(_19))); 91 _3.Store4(0, uint4(reversebits(_19))); 93 _3.Store4(0, uint4(spvBitfieldSExtract(_19, 1, 11u))); 95 _3.Store4(0, uint4(spvBitfieldUExtract(_19, 1, 11u))); 97 _3.Store4(0, uint4(int4(spvBitfieldInsert(_19, _19.wzyx, 1, 11u))));
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/asm/comp/ |
D | glsl-signed-operations.asm.comp | 38 int4 _19 = _4.ints; 40 _4.ints = abs(_19); 41 _4.uints = uint4(abs(_19)); 44 _4.ints = sign(_19); 45 _4.uints = uint4(sign(_19)); 50 _4.ints = int4(spvFindUMSB(uint4(_19))); 51 _4.uints = spvFindUMSB(uint4(_19)); 52 _4.ints = min(_19, _19); 53 _4.uints = uint4(min(_19, int4(_20))); 55 _4.uints = uint4(min(int4(_20), _19)); [all …]
|
D | bitfield-signed-operations.asm.comp | 14 int4 _19 = _3.ints; 16 _3.ints = popcount(_19); 17 _3.uints = uint4(popcount(_19)); 20 _3.ints = reverse_bits(_19); 22 _3.ints = extract_bits(_19, uint(1), 11u); 24 _3.ints = int4(extract_bits(uint4(_19), uint(1), 11u)); 26 _3.ints = insert_bits(_19, _19.wzyx, uint(1), 11u);
|
D | bitscan.asm.comp | 38 uint4 _19 = _4.u; 40 _4.u = spvFindLSB(_19); 41 _4.i = int4(spvFindLSB(_19)); 44 _4.u = spvFindUMSB(_19); 45 _4.i = int4(spvFindUMSB(_19)); 48 _4.u = uint4(spvFindSMSB(int4(_19))); 49 _4.i = spvFindSMSB(int4(_19));
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vulkan/comp/ |
D | ray-query.nocompat.spv14.vk.comp.vk | 18 } _19; 27 …rayQueryInitializeEXT(q, AS, _19.ray_flags, _19.cull_mask, _19.origin, _19.tmin, _19.dir, _19.tmax… 28 …izeEXT(q2[1], accelerationStructureEXT(_19.bda), _19.ray_flags, _19.cull_mask, _19.origin, _19.tmi… 31 rayQueryGenerateIntersectionEXT(q, _19.thit);
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vulkan/comp/ |
D | ray-query.nocompat.spv14.vk.comp.vk | 18 } _19; 27 …rayQueryInitializeEXT(q, AS, _19.ray_flags, _19.cull_mask, _19.origin, _19.tmin, _19.dir, _19.tmax… 28 …izeEXT(q2[1], accelerationStructureEXT(_19.bda), _19.ray_flags, _19.cull_mask, _19.origin, _19.tmi… 32 rayQueryGenerateIntersectionEXT(q, _19.thit);
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/ |
D | for-loop-phi-only-continue.asm.frag | 7 float _19; 8 _19 = 0.0; 11 for (int _22 = 0; _22 < 16; _19 = _20, _22 = _23) 13 _20 = _19 + 1.0; 16 FragColor = vec4(_19);
|
D | switch-label-shared-block.asm.frag | 10 highp float _19; 16 _19 = 1.0; 21 _19 = 3.0; 26 _19 = 8.0; 30 FragColor = _19;
|
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/vert/ |
D | no_stage_out.write_tex.vert | 11 for (int _19 = 0; _19 < 128; _19++) 13 imageStore(_32, _19, imageLoad(_35, _19));
|
D | no_stage_out.write_buff.vert | 18 for (int _19 = 0; _19 < 1024; _19++) 20 _35._m0[_19] = _40._m0[_19];
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/frag/ |
D | switch-label-shared-block.asm.frag | 10 highp float _19; 16 _19 = 1.0; 21 _19 = 3.0; 26 _19 = 8.0; 30 FragColor = _19;
|
D | for-loop-phi-only-continue.asm.frag | 7 float _19; 8 _19 = 0.0; 11 _19 += 1.0; 15 FragColor = vec4(_19);
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/frag/ |
D | inliner-dominator-inside-loop.asm.frag | 67 } _19; 129 float _163 = _146.View_Depth.w * _19.CB0.RefractionBias_FadeDistance_GlowFactor.y; 212 vec3 _332 = -_19.CB0.Lamp0Dir; 214 …float _357 = clamp(dot(step(_19.CB0.LightConfig3.xyz, abs(IN_LightPosition_Fog.xyz - _19.CB0.Light… 215 …er, IN_LightPosition_Fog.xyz.yzx - (IN_LightPosition_Fog.xyz.yzx * _357)), _19.CB0.LightBorder, ve… 217 …0 * abs(IN_PosLightSpace_Reflectance.xyz.z - 0.5)), 0.0, 1.0)) * _376.y) * _19.CB0.OutlineBrightne… 220 …(_19.CB0.AmbientColor + (((_19.CB0.Lamp0Color * clamp(_333, 0.0, 1.0)) + (_19.CB0.Lamp1Color * max… 225 …vec3 _445 = _425.xyz * clamp((clamp((_163 * _19.CB0.OutlineBrightness_ShadowInfo.x) + _19.CB0.Outl… 227 vec3 _453 = mix(_19.CB0.FogColor, _446.xyz, vec3(clamp(_146.LightPosition_Fog.w, 0.0, 1.0)));
|
D | switch-single-case-multiple-exit-cfg.asm.frag | 7 vec2 _19; 16 _30 = _19; 19 highp vec2 _29 = _19; 20 _29.y = _19.y;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/legacy/frag/ |
D | switch-single-case-multiple-exit-cfg.legacy.asm.frag | 5 vec2 _19; 14 _30 = _19; 17 highp vec2 _29 = _19; 18 _29.y = _19.y;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/flatten/ |
D | matrix-conversion.flatten.frag | 11 mat4 _19 = mat4(UBO[0], UBO[1], UBO[2], UBO[3]); 12 FragColor = mat3(_19[0].xyz, _19[1].xyz, _19[2].xyz) * vNormal;
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/flatten/ |
D | matrix-conversion.flatten.frag | 11 mat4 _19 = mat4(UBO[0], UBO[1], UBO[2], UBO[3]); 12 FragColor = mat3(_19[0].xyz, _19[1].xyz, _19[2].xyz) * vNormal;
|