Home
last modified time | relevance | path

Searched refs:_26 (Results 1 – 25 of 79) sorted by relevance

1234

/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/
Douter-product.comp28 kernel void main0(device SSBO& _21 [[buffer(0)]], const device ReadSSBO& _26 [[buffer(1)]])
30 _21.m22 = float2x2(_26.v2 * _26.v2.x, _26.v2 * _26.v2.y);
31 _21.m23 = float2x3(_26.v3 * _26.v2.x, _26.v3 * _26.v2.y);
32 _21.m24 = float2x4(_26.v4 * _26.v2.x, _26.v4 * _26.v2.y);
33 _21.m32 = float3x2(_26.v2 * _26.v3.x, _26.v2 * _26.v3.y, _26.v2 * _26.v3.z);
34 _21.m33 = float3x3(_26.v3 * _26.v3.x, _26.v3 * _26.v3.y, _26.v3 * _26.v3.z);
35 _21.m34 = float3x4(_26.v4 * _26.v3.x, _26.v4 * _26.v3.y, _26.v4 * _26.v3.z);
36 _21.m42 = float4x2(_26.v2 * _26.v4.x, _26.v2 * _26.v4.y, _26.v2 * _26.v4.z, _26.v2 * _26.v4.w);
37 _21.m43 = float4x3(_26.v3 * _26.v4.x, _26.v3 * _26.v4.y, _26.v3 * _26.v4.z, _26.v3 * _26.v4.w);
38 _21.m44 = float4x4(_26.v4 * _26.v4.x, _26.v4 * _26.v4.y, _26.v4 * _26.v4.z, _26.v4 * _26.v4.w);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/
Douter-product.comp28 kernel void main0(device SSBO& _21 [[buffer(0)]], const device ReadSSBO& _26 [[buffer(1)]])
30 _21.m22 = float2x2(_26.v2 * _26.v2.x, _26.v2 * _26.v2.y);
31 _21.m23 = float2x3(_26.v3 * _26.v2.x, _26.v3 * _26.v2.y);
32 _21.m24 = float2x4(_26.v4 * _26.v2.x, _26.v4 * _26.v2.y);
33 _21.m32 = float3x2(_26.v2 * _26.v3.x, _26.v2 * _26.v3.y, _26.v2 * _26.v3.z);
34 _21.m33 = float3x3(_26.v3 * _26.v3.x, _26.v3 * _26.v3.y, _26.v3 * _26.v3.z);
35 _21.m34 = float3x4(_26.v4 * _26.v3.x, _26.v4 * _26.v3.y, _26.v4 * _26.v3.z);
36 _21.m42 = float4x2(_26.v2 * _26.v4.x, _26.v2 * _26.v4.y, _26.v2 * _26.v4.z, _26.v2 * _26.v4.w);
37 _21.m43 = float4x3(_26.v3 * _26.v4.x, _26.v3 * _26.v4.y, _26.v3 * _26.v4.z, _26.v3 * _26.v4.w);
38 _21.m44 = float4x4(_26.v4 * _26.v4.x, _26.v4 * _26.v4.y, _26.v4 * _26.v4.z, _26.v4 * _26.v4.w);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/
Douter-product.comp4 ByteAddressBuffer _26 : register(t1);
8 …float2x2 _32 = float2x2(asfloat(_26.Load2(0)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load2(0)) * a…
11 …float2x3 _41 = float2x3(asfloat(_26.Load3(16)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load3(16)) *…
14 …float2x4 _50 = float2x4(asfloat(_26.Load4(32)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load4(32)) *…
17 …t3x2(asfloat(_26.Load2(0)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load2(0)) * asfloat(_26.Load3(1…
21 …x3(asfloat(_26.Load3(16)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load3(16)) * asfloat(_26.Load3(1…
25 …x4(asfloat(_26.Load4(32)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load4(32)) * asfloat(_26.Load3(1…
29_26.Load2(0)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load2(0)) * asfloat(_26.Load4(32)).y, asfloa…
34_26.Load3(16)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load3(16)) * asfloat(_26.Load4(32)).y, asfl…
39_26.Load4(32)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load4(32)) * asfloat(_26.Load4(32)).y, asfl…
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/
Douter-product.comp4 ByteAddressBuffer _26 : register(t1);
8 …float2x2 _32 = float2x2(asfloat(_26.Load2(0)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load2(0)) * a…
11 …float2x3 _41 = float2x3(asfloat(_26.Load3(16)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load3(16)) *…
14 …float2x4 _50 = float2x4(asfloat(_26.Load4(32)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load4(32)) *…
17 …t3x2(asfloat(_26.Load2(0)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load2(0)) * asfloat(_26.Load3(1…
21 …x3(asfloat(_26.Load3(16)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load3(16)) * asfloat(_26.Load3(1…
25 …x4(asfloat(_26.Load4(32)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load4(32)) * asfloat(_26.Load3(1…
29_26.Load2(0)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load2(0)) * asfloat(_26.Load4(32)).y, asfloa…
34_26.Load3(16)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load3(16)) * asfloat(_26.Load4(32)).y, asfl…
39_26.Load4(32)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load4(32)) * asfloat(_26.Load4(32)).y, asfl…
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/comp/
Douter-product.comp22 } _26;
26 _21.m22 = outerProduct(_26.v2, _26.v2);
27 _21.m23 = outerProduct(_26.v3, _26.v2);
28 _21.m24 = outerProduct(_26.v4, _26.v2);
29 _21.m32 = outerProduct(_26.v2, _26.v3);
30 _21.m33 = outerProduct(_26.v3, _26.v3);
31 _21.m34 = outerProduct(_26.v4, _26.v3);
32 _21.m42 = outerProduct(_26.v2, _26.v4);
33 _21.m43 = outerProduct(_26.v3, _26.v4);
34 _21.m44 = outerProduct(_26.v4, _26.v4);
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/comp/
Douter-product.comp22 } _26;
26 _21.m22 = outerProduct(_26.v2, _26.v2);
27 _21.m23 = outerProduct(_26.v3, _26.v2);
28 _21.m24 = outerProduct(_26.v4, _26.v2);
29 _21.m32 = outerProduct(_26.v2, _26.v3);
30 _21.m33 = outerProduct(_26.v3, _26.v3);
31 _21.m34 = outerProduct(_26.v4, _26.v3);
32 _21.m42 = outerProduct(_26.v2, _26.v4);
33 _21.m43 = outerProduct(_26.v3, _26.v4);
34 _21.m44 = outerProduct(_26.v4, _26.v4);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/packing/
Dstruct-size-padding.comp47 kernel void main0(device SSBO& _26 [[buffer(0)]])
49 _26.f[0].a = float4(2.0);
50 float2x2 tmp = float2x2(_26.e[1][0].xy, _26.e[1][1].xy);
51 (device float2&)_26.e[2][0] = tmp[0];
52 (device float2&)_26.e[2][1] = tmp[1];
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/vulkan/vert/
Dsmall-storage.vk.vert39 vertex main0_out main0(main0_in in [[stage_in]], constant block& _26 [[buffer(0)]], const device st…
42 …out.p = short4((int4(int(in.foo)) + int4(int2(_26.a), int2(_26.c))) - int4(int3(_53.f) / int3(_53.…
43 …out.q = ushort4((uint4(uint(in.bar)) + uint4(uint2(_26.b), uint2(_26.d))) - uint4(uint3(_53.g) / u…
44 …out.r = half4((float4(float(in.baz)) + float4(float2(_26.e), 0.0, 1.0)) - float4(float3(_53.j), 1.…
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/vulkan/vert/
Dsmall-storage.vk.vert39 vertex main0_out main0(main0_in in [[stage_in]], constant block& _26 [[buffer(0)]], const device st…
42 …out.p = short4((int4(int(in.foo)) + int4(int2(_26.a), int2(_26.c))) - int4(int3(_53.f) / int3(_53.…
43 …out.q = ushort4((uint4(uint(in.bar)) + uint4(uint2(_26.b), uint2(_26.d))) - uint4(uint3(_53.g) / u…
44 …out.r = half4((float4(float(in.baz)) + float4(float2(_26.e), 0.0, 1.0)) - float4(float3(_53.j), 1.…
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vulkan/vert/
Dsmall-storage.vk.vert.vk21 } _26;
50 …p = i16vec4((((ivec4(int(foo)) + ivec4(ivec2(_26.a), ivec2(_26.c))) - ivec4(ivec3(_53.f) / ivec3(_…
51 …q = u16vec4((((uvec4(uint(bar)) + uvec4(uvec2(_26.b), uvec2(_26.d))) - uvec4(uvec3(_53.g) / uvec3(…
52 …r = f16vec4(((vec4(float(baz)) + vec4(vec2(_26.e), 0.0, 1.0)) - vec4(vec3(_53.j), 1.0)) + vec4(_76…
Dsmall-storage.vk.vert25 } _26;
56 …p = i16vec4((((ivec4(int(foo)) + ivec4(ivec2(_26.a), ivec2(_26.c))) - ivec4(ivec3(_53.f) / ivec3(_…
57 …q = u16vec4((((uvec4(uint(bar)) + uvec4(uvec2(_26.b), uvec2(_26.d))) - uvec4(uvec3(_53.g) / uvec3(…
58 …r = f16vec4(((vec4(float(baz)) + vec4(vec2(_26.e), 0.0, 1.0)) - vec4(vec3(_53.j), 1.0)) + vec4(_76…
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vulkan/vert/
Dsmall-storage.vk.vert.vk21 } _26;
50 …p = i16vec4((((ivec4(int(foo)) + ivec4(ivec2(_26.a), ivec2(_26.c))) - ivec4(ivec3(_53.f) / ivec3(_…
51 …q = u16vec4((((uvec4(uint(bar)) + uvec4(uvec2(_26.b), uvec2(_26.d))) - uvec4(uvec3(_53.g) / uvec3(…
52 …r = f16vec4(((vec4(float(baz)) + vec4(vec2(_26.e), 0.0, 1.0)) - vec4(vec3(_53.j), 1.0)) + vec4(_76…
Dsmall-storage.vk.vert25 } _26;
56 …p = i16vec4((((ivec4(int(foo)) + ivec4(ivec2(_26.a), ivec2(_26.c))) - ivec4(ivec3(_53.f) / ivec3(_…
57 …q = u16vec4((((uvec4(uint(bar)) + uvec4(uvec2(_26.b), uvec2(_26.d))) - uvec4(uvec3(_53.g) / uvec3(…
58 …r = f16vec4(((vec4(float(baz)) + vec4(vec2(_26.e), 0.0, 1.0)) - vec4(vec3(_53.j), 1.0)) + vec4(_76…
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/frag/
Dsparse-texture-feedback-uint-code.asm.desktop.frag19 ResType _26 = ResType(_30, _31);
20 vec4 texel = _26._m1;
21 bool ret = sparseTexelsResidentARB(int(_26._m0));
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/frag/
Dop-phi-swap-continue-block.asm.frag19 for (int _26 = 0; _26 < _5.uCount; )
24 _26++;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/
Dop-phi-swap-continue-block.asm.frag19 for (int _26 = 0; _26 < _5.uCount; _23_copy = _23, _23 = _24, _24 = _23_copy, _26++)
Dundef-variable-store.asm.frag13 vec2 _26 = vec2(0.0);
14 if (_26.x != 0.0)
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/
Dsample-rate-frag-coord-sample-input.frag20 float3 _26 = float3(gl_FragCoord.xy, in.foo);
21 out.FragColor = tex.sample(texSmplr, _26.xy, uint(round(_26.z)));
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/
Dsample-rate-frag-coord-sample-input.frag20 float3 _26 = float3(gl_FragCoord.xy, in.foo);
21 out.FragColor = tex.sample(texSmplr, _26.xy, uint(round(_26.z)));
/third_party/node/deps/openssl/openssl/crypto/poly1305/asm/
Dpoly1305-ppc.pl771 my ($_26,$_4,$_40,$_14,$mask26,$padbits,$I2perm) = map("v$_",(25..31));
956 lvx_u $_26,$x10,$const
1111 vsrd $H4,$ACC3,$_26
1112 vsrd $H1,$ACC0,$_26
1118 vsrd $ACC4,$H4,$_26
1119 vsrd $ACC1,$H1,$_26
1126 vsrd $ACC2,$H2,$_26
1131 vsrd $ACC0,$H0,$_26
1132 vsrd $ACC3,$H3,$_26
1190 lvx_u $_26,$x10,$const
[all …]
/third_party/openssl/crypto/poly1305/asm/
Dpoly1305-ppc.pl771 my ($_26,$_4,$_40,$_14,$mask26,$padbits,$I2perm) = map("v$_",(25..31));
956 lvx_u $_26,$x10,$const
1111 vsrd $H4,$ACC3,$_26
1112 vsrd $H1,$ACC0,$_26
1118 vsrd $ACC4,$H4,$_26
1119 vsrd $ACC1,$H1,$_26
1126 vsrd $ACC2,$H2,$_26
1131 vsrd $ACC0,$H0,$_26
1132 vsrd $ACC3,$H3,$_26
1190 lvx_u $_26,$x10,$const
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/
Dimage-atomic-nonuniform.vk.nocompat.asm.comp.vk9 uint _26 = gl_GlobalInvocationID.z;
10 uint _31 = imageAtomicAdd(uImage[nonuniformEXT(_26)], ivec2(gl_GlobalInvocationID.xy), 1u);
Daccess-chain-dominator-in-loop-body-2.asm.comp18 int _26 = _24 + 1;
19 int _18 = _4.values[_26];
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/asm/comp/
Dimage-atomic-nonuniform.asm.sm51.nonuniformresource.comp11 uint _26 = gl_GlobalInvocationID.z;
13 InterlockedAdd(uImage[NonUniformResourceIndex(_26)][int2(gl_GlobalInvocationID.xy)], 1u, _31);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/asm/frag/
Dempty-struct-in-struct.asm.frag27 EmptyStruct2Test _26 = { _25 };
30 value = GetValue_1(_26);

1234