/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/ |
D | outer-product.comp | 28 kernel void main0(device SSBO& _21 [[buffer(0)]], const device ReadSSBO& _26 [[buffer(1)]]) 30 _21.m22 = float2x2(_26.v2 * _26.v2.x, _26.v2 * _26.v2.y); 31 _21.m23 = float2x3(_26.v3 * _26.v2.x, _26.v3 * _26.v2.y); 32 _21.m24 = float2x4(_26.v4 * _26.v2.x, _26.v4 * _26.v2.y); 33 _21.m32 = float3x2(_26.v2 * _26.v3.x, _26.v2 * _26.v3.y, _26.v2 * _26.v3.z); 34 _21.m33 = float3x3(_26.v3 * _26.v3.x, _26.v3 * _26.v3.y, _26.v3 * _26.v3.z); 35 _21.m34 = float3x4(_26.v4 * _26.v3.x, _26.v4 * _26.v3.y, _26.v4 * _26.v3.z); 36 _21.m42 = float4x2(_26.v2 * _26.v4.x, _26.v2 * _26.v4.y, _26.v2 * _26.v4.z, _26.v2 * _26.v4.w); 37 _21.m43 = float4x3(_26.v3 * _26.v4.x, _26.v3 * _26.v4.y, _26.v3 * _26.v4.z, _26.v3 * _26.v4.w); 38 _21.m44 = float4x4(_26.v4 * _26.v4.x, _26.v4 * _26.v4.y, _26.v4 * _26.v4.z, _26.v4 * _26.v4.w);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/ |
D | outer-product.comp | 28 kernel void main0(device SSBO& _21 [[buffer(0)]], const device ReadSSBO& _26 [[buffer(1)]]) 30 _21.m22 = float2x2(_26.v2 * _26.v2.x, _26.v2 * _26.v2.y); 31 _21.m23 = float2x3(_26.v3 * _26.v2.x, _26.v3 * _26.v2.y); 32 _21.m24 = float2x4(_26.v4 * _26.v2.x, _26.v4 * _26.v2.y); 33 _21.m32 = float3x2(_26.v2 * _26.v3.x, _26.v2 * _26.v3.y, _26.v2 * _26.v3.z); 34 _21.m33 = float3x3(_26.v3 * _26.v3.x, _26.v3 * _26.v3.y, _26.v3 * _26.v3.z); 35 _21.m34 = float3x4(_26.v4 * _26.v3.x, _26.v4 * _26.v3.y, _26.v4 * _26.v3.z); 36 _21.m42 = float4x2(_26.v2 * _26.v4.x, _26.v2 * _26.v4.y, _26.v2 * _26.v4.z, _26.v2 * _26.v4.w); 37 _21.m43 = float4x3(_26.v3 * _26.v4.x, _26.v3 * _26.v4.y, _26.v3 * _26.v4.z, _26.v3 * _26.v4.w); 38 _21.m44 = float4x4(_26.v4 * _26.v4.x, _26.v4 * _26.v4.y, _26.v4 * _26.v4.z, _26.v4 * _26.v4.w);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/ |
D | outer-product.comp | 4 ByteAddressBuffer _26 : register(t1); 8 …float2x2 _32 = float2x2(asfloat(_26.Load2(0)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load2(0)) * a… 11 …float2x3 _41 = float2x3(asfloat(_26.Load3(16)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load3(16)) *… 14 …float2x4 _50 = float2x4(asfloat(_26.Load4(32)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load4(32)) *… 17 …t3x2(asfloat(_26.Load2(0)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load2(0)) * asfloat(_26.Load3(1… 21 …x3(asfloat(_26.Load3(16)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load3(16)) * asfloat(_26.Load3(1… 25 …x4(asfloat(_26.Load4(32)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load4(32)) * asfloat(_26.Load3(1… 29 …_26.Load2(0)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load2(0)) * asfloat(_26.Load4(32)).y, asfloa… 34 …_26.Load3(16)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load3(16)) * asfloat(_26.Load4(32)).y, asfl… 39 …_26.Load4(32)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load4(32)) * asfloat(_26.Load4(32)).y, asfl…
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/ |
D | outer-product.comp | 4 ByteAddressBuffer _26 : register(t1); 8 …float2x2 _32 = float2x2(asfloat(_26.Load2(0)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load2(0)) * a… 11 …float2x3 _41 = float2x3(asfloat(_26.Load3(16)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load3(16)) *… 14 …float2x4 _50 = float2x4(asfloat(_26.Load4(32)) * asfloat(_26.Load2(0)).x, asfloat(_26.Load4(32)) *… 17 …t3x2(asfloat(_26.Load2(0)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load2(0)) * asfloat(_26.Load3(1… 21 …x3(asfloat(_26.Load3(16)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load3(16)) * asfloat(_26.Load3(1… 25 …x4(asfloat(_26.Load4(32)) * asfloat(_26.Load3(16)).x, asfloat(_26.Load4(32)) * asfloat(_26.Load3(1… 29 …_26.Load2(0)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load2(0)) * asfloat(_26.Load4(32)).y, asfloa… 34 …_26.Load3(16)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load3(16)) * asfloat(_26.Load4(32)).y, asfl… 39 …_26.Load4(32)) * asfloat(_26.Load4(32)).x, asfloat(_26.Load4(32)) * asfloat(_26.Load4(32)).y, asfl…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/comp/ |
D | outer-product.comp | 22 } _26; 26 _21.m22 = outerProduct(_26.v2, _26.v2); 27 _21.m23 = outerProduct(_26.v3, _26.v2); 28 _21.m24 = outerProduct(_26.v4, _26.v2); 29 _21.m32 = outerProduct(_26.v2, _26.v3); 30 _21.m33 = outerProduct(_26.v3, _26.v3); 31 _21.m34 = outerProduct(_26.v4, _26.v3); 32 _21.m42 = outerProduct(_26.v2, _26.v4); 33 _21.m43 = outerProduct(_26.v3, _26.v4); 34 _21.m44 = outerProduct(_26.v4, _26.v4);
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/comp/ |
D | outer-product.comp | 22 } _26; 26 _21.m22 = outerProduct(_26.v2, _26.v2); 27 _21.m23 = outerProduct(_26.v3, _26.v2); 28 _21.m24 = outerProduct(_26.v4, _26.v2); 29 _21.m32 = outerProduct(_26.v2, _26.v3); 30 _21.m33 = outerProduct(_26.v3, _26.v3); 31 _21.m34 = outerProduct(_26.v4, _26.v3); 32 _21.m42 = outerProduct(_26.v2, _26.v4); 33 _21.m43 = outerProduct(_26.v3, _26.v4); 34 _21.m44 = outerProduct(_26.v4, _26.v4);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/packing/ |
D | struct-size-padding.comp | 47 kernel void main0(device SSBO& _26 [[buffer(0)]]) 49 _26.f[0].a = float4(2.0); 50 float2x2 tmp = float2x2(_26.e[1][0].xy, _26.e[1][1].xy); 51 (device float2&)_26.e[2][0] = tmp[0]; 52 (device float2&)_26.e[2][1] = tmp[1];
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/vulkan/vert/ |
D | small-storage.vk.vert | 39 vertex main0_out main0(main0_in in [[stage_in]], constant block& _26 [[buffer(0)]], const device st… 42 …out.p = short4((int4(int(in.foo)) + int4(int2(_26.a), int2(_26.c))) - int4(int3(_53.f) / int3(_53.… 43 …out.q = ushort4((uint4(uint(in.bar)) + uint4(uint2(_26.b), uint2(_26.d))) - uint4(uint3(_53.g) / u… 44 …out.r = half4((float4(float(in.baz)) + float4(float2(_26.e), 0.0, 1.0)) - float4(float3(_53.j), 1.…
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/vulkan/vert/ |
D | small-storage.vk.vert | 39 vertex main0_out main0(main0_in in [[stage_in]], constant block& _26 [[buffer(0)]], const device st… 42 …out.p = short4((int4(int(in.foo)) + int4(int2(_26.a), int2(_26.c))) - int4(int3(_53.f) / int3(_53.… 43 …out.q = ushort4((uint4(uint(in.bar)) + uint4(uint2(_26.b), uint2(_26.d))) - uint4(uint3(_53.g) / u… 44 …out.r = half4((float4(float(in.baz)) + float4(float2(_26.e), 0.0, 1.0)) - float4(float3(_53.j), 1.…
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vulkan/vert/ |
D | small-storage.vk.vert.vk | 21 } _26; 50 …p = i16vec4((((ivec4(int(foo)) + ivec4(ivec2(_26.a), ivec2(_26.c))) - ivec4(ivec3(_53.f) / ivec3(_… 51 …q = u16vec4((((uvec4(uint(bar)) + uvec4(uvec2(_26.b), uvec2(_26.d))) - uvec4(uvec3(_53.g) / uvec3(… 52 …r = f16vec4(((vec4(float(baz)) + vec4(vec2(_26.e), 0.0, 1.0)) - vec4(vec3(_53.j), 1.0)) + vec4(_76…
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D | small-storage.vk.vert | 25 } _26; 56 …p = i16vec4((((ivec4(int(foo)) + ivec4(ivec2(_26.a), ivec2(_26.c))) - ivec4(ivec3(_53.f) / ivec3(_… 57 …q = u16vec4((((uvec4(uint(bar)) + uvec4(uvec2(_26.b), uvec2(_26.d))) - uvec4(uvec3(_53.g) / uvec3(… 58 …r = f16vec4(((vec4(float(baz)) + vec4(vec2(_26.e), 0.0, 1.0)) - vec4(vec3(_53.j), 1.0)) + vec4(_76…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vulkan/vert/ |
D | small-storage.vk.vert.vk | 21 } _26; 50 …p = i16vec4((((ivec4(int(foo)) + ivec4(ivec2(_26.a), ivec2(_26.c))) - ivec4(ivec3(_53.f) / ivec3(_… 51 …q = u16vec4((((uvec4(uint(bar)) + uvec4(uvec2(_26.b), uvec2(_26.d))) - uvec4(uvec3(_53.g) / uvec3(… 52 …r = f16vec4(((vec4(float(baz)) + vec4(vec2(_26.e), 0.0, 1.0)) - vec4(vec3(_53.j), 1.0)) + vec4(_76…
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D | small-storage.vk.vert | 25 } _26; 56 …p = i16vec4((((ivec4(int(foo)) + ivec4(ivec2(_26.a), ivec2(_26.c))) - ivec4(ivec3(_53.f) / ivec3(_… 57 …q = u16vec4((((uvec4(uint(bar)) + uvec4(uvec2(_26.b), uvec2(_26.d))) - uvec4(uvec3(_53.g) / uvec3(… 58 …r = f16vec4(((vec4(float(baz)) + vec4(vec2(_26.e), 0.0, 1.0)) - vec4(vec3(_53.j), 1.0)) + vec4(_76…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/frag/ |
D | sparse-texture-feedback-uint-code.asm.desktop.frag | 19 ResType _26 = ResType(_30, _31); 20 vec4 texel = _26._m1; 21 bool ret = sparseTexelsResidentARB(int(_26._m0));
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/frag/ |
D | op-phi-swap-continue-block.asm.frag | 19 for (int _26 = 0; _26 < _5.uCount; ) 24 _26++;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/ |
D | op-phi-swap-continue-block.asm.frag | 19 for (int _26 = 0; _26 < _5.uCount; _23_copy = _23, _23 = _24, _24 = _23_copy, _26++)
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D | undef-variable-store.asm.frag | 13 vec2 _26 = vec2(0.0); 14 if (_26.x != 0.0)
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/ |
D | sample-rate-frag-coord-sample-input.frag | 20 float3 _26 = float3(gl_FragCoord.xy, in.foo); 21 out.FragColor = tex.sample(texSmplr, _26.xy, uint(round(_26.z)));
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/ |
D | sample-rate-frag-coord-sample-input.frag | 20 float3 _26 = float3(gl_FragCoord.xy, in.foo); 21 out.FragColor = tex.sample(texSmplr, _26.xy, uint(round(_26.z)));
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/third_party/node/deps/openssl/openssl/crypto/poly1305/asm/ |
D | poly1305-ppc.pl | 771 my ($_26,$_4,$_40,$_14,$mask26,$padbits,$I2perm) = map("v$_",(25..31)); 956 lvx_u $_26,$x10,$const 1111 vsrd $H4,$ACC3,$_26 1112 vsrd $H1,$ACC0,$_26 1118 vsrd $ACC4,$H4,$_26 1119 vsrd $ACC1,$H1,$_26 1126 vsrd $ACC2,$H2,$_26 1131 vsrd $ACC0,$H0,$_26 1132 vsrd $ACC3,$H3,$_26 1190 lvx_u $_26,$x10,$const [all …]
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/third_party/openssl/crypto/poly1305/asm/ |
D | poly1305-ppc.pl | 771 my ($_26,$_4,$_40,$_14,$mask26,$padbits,$I2perm) = map("v$_",(25..31)); 956 lvx_u $_26,$x10,$const 1111 vsrd $H4,$ACC3,$_26 1112 vsrd $H1,$ACC0,$_26 1118 vsrd $ACC4,$H4,$_26 1119 vsrd $ACC1,$H1,$_26 1126 vsrd $ACC2,$H2,$_26 1131 vsrd $ACC0,$H0,$_26 1132 vsrd $ACC3,$H3,$_26 1190 lvx_u $_26,$x10,$const [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/ |
D | image-atomic-nonuniform.vk.nocompat.asm.comp.vk | 9 uint _26 = gl_GlobalInvocationID.z; 10 uint _31 = imageAtomicAdd(uImage[nonuniformEXT(_26)], ivec2(gl_GlobalInvocationID.xy), 1u);
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D | access-chain-dominator-in-loop-body-2.asm.comp | 18 int _26 = _24 + 1; 19 int _18 = _4.values[_26];
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/asm/comp/ |
D | image-atomic-nonuniform.asm.sm51.nonuniformresource.comp | 11 uint _26 = gl_GlobalInvocationID.z; 13 InterlockedAdd(uImage[NonUniformResourceIndex(_26)][int2(gl_GlobalInvocationID.xy)], 1u, _31);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/asm/frag/ |
D | empty-struct-in-struct.asm.frag | 27 EmptyStruct2Test _26 = { _25 }; 30 value = GetValue_1(_26);
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