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Searched refs:__GLX_PUT_DOUBLE (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/glx/
Drender2.c68 __GLX_PUT_DOUBLE(4, u1); in __indirect_glMap1d()
69 __GLX_PUT_DOUBLE(12, u2); in __indirect_glMap1d()
82 __GLX_PUT_DOUBLE(8, u1); in __indirect_glMap1d()
83 __GLX_PUT_DOUBLE(16, u2); in __indirect_glMap1d()
199 __GLX_PUT_DOUBLE(4, u1); in __indirect_glMap2d()
200 __GLX_PUT_DOUBLE(12, u2); in __indirect_glMap2d()
201 __GLX_PUT_DOUBLE(20, v1); in __indirect_glMap2d()
202 __GLX_PUT_DOUBLE(28, v2); in __indirect_glMap2d()
217 __GLX_PUT_DOUBLE(8, u1); in __indirect_glMap2d()
218 __GLX_PUT_DOUBLE(16, u2); in __indirect_glMap2d()
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Dpackrender.h181 #define __GLX_PUT_DOUBLE(offset,a) \ macro