Searched refs:_effective (Results 1 – 3 of 3) sorted by relevance
/third_party/node/lib/internal/ |
D | watchdog.js | 9 _effective = false; field in SigintWatchdog 11 if (eve === 'SIGINT' && this._effective) { 13 this._effective = false; 18 !this._effective) { 20 this._effective = true; 37 this._effective = true; 49 if (this._effective) { 51 this._effective = false;
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/third_party/openGLES/extensions/QCOM/ |
D | QCOM_shading_rate.txt | 127 where (sx, sy) refer to _effective shading rate_ (w', h') specified in 135 the rasterization will occur at the _effective shading rate_ (Section 13.X) and 195 is used to derive an adjusted rate or _effective shading rate_, as 198 Where possible, implementations should provide an _effective shading rate_ 200 _effective shading rate_ may be used as described in this section. While 201 there is no API for querying the _effective shading rate_, the value of this 206 Implementations derive the _effective shading rate_ in an implementation-dependent 241 When the _effective shading rate_ results in fragments covering more than one pixel, 263 When the _effective shading rate_ results in fragments covering more than one pixel, 283 "When the _effective shading rate_ results in fragments covering more than one [all …]
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/third_party/openGLES/extensions/EXT/ |
D | EXT_fragment_shading_rate.txt | 170 where (sx, sy) refer to _effective shading rate_ (w', h') specified in 196 the rasterization will occur at the _effective shading rate_ (Section 13.X) and 515 When the _effective shading rate_ results in fragments covering more than one pixel, 537 When the _effective shading rate_ results in fragments covering more than one pixel, 557 "When the _effective shading rate_ results in fragments covering more than one 565 When the _effective shading rate_ results in fragments covering multiple pixels,
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