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Searched refs:_eglFilterArray (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/egl/main/
Deglarray.h72 _eglFilterArray(_EGLArray *array, void **data, EGLint size,
Deglarray.c153 _eglFilterArray(_EGLArray *array, void **data, EGLint size, in _eglFilterArray() function
Deglconfig.c741 count = _eglFilterArray(array, NULL, 0, in _eglFilterConfigArray()
753 _eglFilterArray(array, (void **) configList, count, in _eglFilterConfigArray()
/third_party/mesa3d/src/egl/drivers/wgl/
Degl_wgl.c125 num_configs = _eglFilterArray(disp->Configs, (void **)&matching_config, 1, in wgl_add_config()
/third_party/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c587 num_configs = _eglFilterArray(disp->Configs, (void **) &matching_config, 1, in dri2_add_config()
/third_party/mesa3d/docs/relnotes/
D7.10.rst696 - egl: \_eglFilterArray should not allocate.