Searched refs:_eglFilterArray (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/egl/main/ |
D | eglarray.h | 72 _eglFilterArray(_EGLArray *array, void **data, EGLint size,
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D | eglarray.c | 153 _eglFilterArray(_EGLArray *array, void **data, EGLint size, in _eglFilterArray() function
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D | eglconfig.c | 741 count = _eglFilterArray(array, NULL, 0, in _eglFilterConfigArray() 753 _eglFilterArray(array, (void **) configList, count, in _eglFilterConfigArray()
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/third_party/mesa3d/src/egl/drivers/wgl/ |
D | egl_wgl.c | 125 num_configs = _eglFilterArray(disp->Configs, (void **)&matching_config, 1, in wgl_add_config()
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/third_party/mesa3d/src/egl/drivers/dri2/ |
D | egl_dri2.c | 587 num_configs = _eglFilterArray(disp->Configs, (void **) &matching_config, 1, in dri2_add_config()
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/third_party/mesa3d/docs/relnotes/ |
D | 7.10.rst | 696 - egl: \_eglFilterArray should not allocate.
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