D | gl4cEnhancedLayoutsTests.cpp | 152 const Type Type::_int = Type::GetType(Type::Int, 1, 1); member in gl4cts::EnhancedLayouts::Utils::Type 5499 type = Utils::Type::_int; in getType() 6991 Utils::Program::Uniform(gl, Utils::Type::_int, 1 /* count */, location, &image_unit); in test() 14912 name.append(Utils::Type::_int.GetGLSLTypeName()); in test() 28511 …m_test_cases.push_back(testCase{(Utils::Shader::STAGES) stage, { {Utils::Type::_int, 1}, {Utils::T… in test() 28512 …m_test_cases.push_back(testCase{(Utils::Shader::STAGES) stage, { {Utils::Type::_int, 5}, {Utils::T… in test()
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