Searched refs:_mesa_HashEnableNameReuse (Results 1 – 3 of 3) sorted by relevance
745 _mesa_HashEnableNameReuse(ctx->Shared->TexObjects); in st_create_context_priv()746 _mesa_HashEnableNameReuse(ctx->Shared->ShaderObjects); in st_create_context_priv()747 _mesa_HashEnableNameReuse(ctx->Shared->BufferObjects); in st_create_context_priv()748 _mesa_HashEnableNameReuse(ctx->Shared->SamplerObjects); in st_create_context_priv()749 _mesa_HashEnableNameReuse(ctx->Shared->FrameBuffers); in st_create_context_priv()750 _mesa_HashEnableNameReuse(ctx->Shared->RenderBuffers); in st_create_context_priv()751 _mesa_HashEnableNameReuse(ctx->Shared->MemoryObjects); in st_create_context_priv()752 _mesa_HashEnableNameReuse(ctx->Shared->SemaphoreObjects); in st_create_context_priv()760 _mesa_HashEnableNameReuse(ctx->Query.QueryObjects); in st_create_context_priv()
192 extern void _mesa_HashEnableNameReuse(struct _mesa_HashTable *table);
113 _mesa_HashEnableNameReuse(struct _mesa_HashTable *table) in _mesa_HashEnableNameReuse() function