/third_party/mesa3d/src/mesa/x86/ |
D | common_x86.c | 104 _mesa_debug(NULL, "EXCEPTION_ILLEGAL_INSTRUCTION\n" ); in ExceptionFilter() 107 _mesa_debug(NULL, "STATUS_FLOAT_MULTIPLE_TRAPS\n"); in ExceptionFilter() 110 _mesa_debug(NULL, "UNEXPECTED EXCEPTION (0x%08x), terminating!\n" ); in ExceptionFilter() 115 _mesa_debug(NULL, "Context does not contain control registers, terminating!\n"); in ExceptionFilter() 168 _mesa_debug(NULL, "Testing OS support for SSE...\n"); in _mesa_check_os_sse_support() 173 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support() 175 _mesa_debug(NULL, "No!\n"); in _mesa_check_os_sse_support() 180 _mesa_debug(NULL, "Testing OS support for SSE unmasked exceptions...\n"); in _mesa_check_os_sse_support() 185 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support() 187 _mesa_debug(NULL, "No!\n"); in _mesa_check_os_sse_support() [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | polygon.c | 89 _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode)); in _mesa_CullFace() 138 _mesa_debug(ctx, "glFrontFace %s\n", _mesa_enum_to_string(mode)); in _mesa_FrontFace() 164 _mesa_debug(ctx, "glPolygonMode %s %s\n", in polygon_mode() 255 _mesa_debug(ctx, "glPolygonStipple\n"); in _mesa_PolygonStipple() 283 _mesa_debug(ctx, "glGetPolygonStipple\n"); in _mesa_GetnPolygonStippleARB() 330 _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); in _mesa_PolygonOffset() 347 _mesa_debug(ctx, "glPolygonOffsetClamp %f %f %f\n", factor, units, clamp); in _mesa_PolygonOffsetClampEXT()
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D | debug.c | 78 _mesa_debug(NULL, in _mesa_print_state() 113 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n", in _mesa_print_info() 115 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n", in _mesa_print_info() 117 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n", in _mesa_print_info() 123 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", ctx->Extensions.String); in _mesa_print_info() 126 _mesa_debug(NULL, "Mesa x86-optimized: YES\n"); in _mesa_print_info() 128 _mesa_debug(NULL, "Mesa x86-optimized: NO\n"); in _mesa_print_info() 131 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n"); in _mesa_print_info() 133 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n"); in _mesa_print_info() 322 _mesa_debug(NULL, in _mesa_write_renderbuffer_image() [all …]
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D | depth.c | 50 _mesa_debug(ctx, "glClearDepth(%f)\n", depth); in _mesa_ClearDepth() 108 _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_enum_to_string(func)); in _mesa_DepthFunc() 121 _mesa_debug(ctx, "glDepthMask %d\n", flag); in _mesa_DepthMask() 147 _mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax); in _mesa_DepthBoundsEXT()
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D | viewport.c | 143 _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); in _mesa_Viewport() 209 _mesa_debug(ctx, "glViewportArrayv %d %d\n", first, count); in _mesa_ViewportArrayv() 238 _mesa_debug(ctx, "%s(%d, %f, %f, %f, %f)\n", in viewport_indexed_err() 328 _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); in _mesa_DepthRange() 385 _mesa_debug(ctx, "glDepthRangeArrayv %d %d\n", first, count); in _mesa_DepthRangeArrayv() 404 _mesa_debug(ctx, "glDepthRangeArrayfv %d %d\n", first, count); in _mesa_DepthRangeArrayfvOES() 441 _mesa_debug(ctx, "glDepthRangeIndexed(%d, %f, %f)\n", in _mesa_DepthRangeIndexed() 543 _mesa_debug(ctx, "glClipControl(%s, %s)\n", in _mesa_ClipControl() 596 _mesa_debug(ctx, "glSubpixelPrecisionBiasNV(%u, %u)\n", xbits, ybits); in subpixel_precision_bias() 612 _mesa_debug(ctx, "glSubpixelPrecisionBiasNV(%u, %u)\n", xbits, ybits); in _mesa_SubpixelPrecisionBiasNV_no_error() [all …]
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D | program_resource.c | 95 _mesa_debug(ctx, "glGetProgramInterfaceiv(%u, %s, %s, %p)\n", in _mesa_GetProgramInterfaceiv() 152 _mesa_debug(ctx, "glGetProgramResourceIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceIndex() 223 _mesa_debug(ctx, "glGetProgramResourceName(%u, %s, %u, %d, %p, %p)\n", in _mesa_GetProgramResourceName() 257 _mesa_debug(ctx, "glGetProgramResourceiv(%u, %s, %u, %d, %p, %d, %p, %p)\n", in _mesa_GetProgramResourceiv() 288 _mesa_debug(ctx, "glGetProgramResourceLocation(%u, %s, %s)\n", in _mesa_GetProgramResourceLocation() 344 _mesa_debug(ctx, "glGetProgramResourceLocationIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceLocationIndex()
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D | stencil.c | 115 _mesa_debug(ctx, "glClearStencil(%d)\n", s); in _mesa_ClearStencil() 142 _mesa_debug(ctx, "glStencilFuncSeparateATI()\n"); in _mesa_StencilFuncSeparateATI() 233 _mesa_debug(ctx, "glStencilFunc()\n"); in _mesa_StencilFunc() 262 _mesa_debug(ctx, "glStencilMask()\n"); in _mesa_StencilMask() 348 _mesa_debug(ctx, "glStencilOp()\n"); in _mesa_StencilOp() 376 _mesa_debug(ctx, "glActiveStencilFaceEXT()\n"); in _mesa_ActiveStencilFaceEXT() 439 _mesa_debug(ctx, "glStencilOpSeparate()\n"); in _mesa_StencilOpSeparate() 504 _mesa_debug(ctx, "glStencilFuncSeparate()\n"); in _mesa_StencilFuncSeparate() 551 _mesa_debug(ctx, "glStencilMaskSeparate()\n"); in _mesa_StencilMaskSeparate()
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D | pipelineobj.c | 297 _mesa_debug(ctx, "glUseProgramStages(%u, 0x%x, %u)\n", in _mesa_UseProgramStages() 436 _mesa_debug(ctx, "glActiveShaderProgram(%u, %u)\n", pipeline, program); in _mesa_ActiveShaderProgram() 447 _mesa_debug(ctx, "glBindProgramPipeline(%u)\n", pipeline); in bind_program_pipeline() 563 _mesa_debug(ctx, "glDeleteProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_DeleteProgramPipelines() 659 _mesa_debug(ctx, "glGenProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_GenProgramPipelines() 677 _mesa_debug(ctx, "glCreateProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_CreateProgramPipelines() 695 _mesa_debug(ctx, "glIsProgramPipeline(%u)\n", pipeline); in _mesa_IsProgramPipeline() 714 _mesa_debug(ctx, "glGetProgramPipelineiv(%u, %d, %p)\n", in _mesa_GetProgramPipelineiv() 1052 _mesa_debug(ctx, "glValidateProgramPipeline(%u)\n", pipeline); in _mesa_ValidateProgramPipeline() 1073 _mesa_debug(ctx, "glGetProgramPipelineInfoLog(%u, %d, %p, %p)\n", in _mesa_GetProgramPipelineInfoLog()
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D | context.h | 172 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__); \ 192 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__); \ 209 _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__); \
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D | lines.c | 92 _mesa_debug(ctx, "glLineWidth %f\n", width); in _mesa_LineWidth() 116 _mesa_debug(ctx, "glLineStipple %d %u\n", factor, pattern); in _mesa_LineStipple()
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D | robustness.c | 127 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB() 162 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB()
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D | blend.c | 321 _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", in _mesa_BlendFuncSeparate() 531 _mesa_debug(ctx, "glBlendEquation(%s)\n", in _mesa_BlendEquation() 612 _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n", in _mesa_BlendEquationiARB() 708 _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n", in _mesa_BlendEquationSeparate() 768 _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf, in _mesa_BlendEquationSeparateiARB() 837 _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n", in _mesa_AlphaFunc() 939 _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode)); in _mesa_LogicOp() 988 _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n", in _mesa_ColorMask() 1017 _mesa_debug(ctx, "glColorMaski %u %d %d %d %d\n", in _mesa_ColorMaski()
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D | getstring.c | 253 _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname)); in _get_vao_pointerv() 365 _mesa_debug(ctx, "%s %s\n", "glGetPointerIndexedvEXT", _mesa_enum_to_string(pname)); in _mesa_GetPointerIndexedvEXT() 407 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e)); in _mesa_GetError()
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D | scissor.c | 103 _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); in _mesa_Scissor() 207 _mesa_debug(ctx, "%s(%d, %d, %d, %d, %d)\n", in scissor_indexed_err() 267 _mesa_debug(ctx, "glWindowRectanglesEXT(%s, %d, %p)\n", in _mesa_WindowRectanglesEXT()
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D | queryobj.c | 554 _mesa_debug(ctx, "%s(%d)\n", func, n); in create_queries() 620 _mesa_debug(ctx, "glDeleteQueries(%d)\n", n); in _mesa_DeleteQueries() 658 _mesa_debug(ctx, "glIsQuery(%u)\n", id); in _mesa_IsQuery() 699 _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n", in _mesa_BeginQueryIndexed() 805 _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n", in _mesa_EndQueryIndexed() 862 _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id, in _mesa_QueryCounter() 933 _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n", in _mesa_GetQueryIndexediv() 1080 _mesa_debug(ctx, "%s(%u, %s)\n", func, id, in get_query_object()
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D | compute.c | 315 _mesa_debug(ctx, "glDispatchCompute(%d, %d, %d)\n", in dispatch_compute() 364 _mesa_debug(ctx, "glDispatchComputeIndirect(%ld)\n", (long) indirect); in dispatch_compute_indirect() 408 _mesa_debug(ctx, in dispatch_compute_group_size()
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D | matrix.c | 189 _mesa_debug(ctx, "%s(%f, %f, %f, %f, %f, %f)\n", caller, in matrix_ortho() 350 _mesa_debug(ctx, "glPushMatrix %s\n", in _mesa_PushMatrix() 407 _mesa_debug(ctx, "glPopMatrix %s\n", in _mesa_PopMatrix() 472 _mesa_debug(ctx, "glLoadIdentity()\n"); in _mesa_LoadIdentity() 509 _mesa_debug(ctx, in matrix_load() 572 _mesa_debug(ctx, in matrix_mult()
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D | texobj.c | 636 _mesa_debug(NULL, "Texture Obj %d incomplete because: %s\n", t->Name, s); in incomplete() 1229 _mesa_debug(ctx, "%s %d\n", caller, n); in create_textures_err() 1515 _mesa_debug(ctx, "glDeleteTextures %d\n", n); in _mesa_DeleteTextures() 1760 _mesa_debug(ctx, "glBindTexture %s %d\n", in _mesa_BindTexture() 1782 _mesa_debug(ctx, "glBindMultiTextureEXT %s %d\n", in _mesa_BindMultiTextureEXT() 1861 _mesa_debug(ctx, "glBindTextureUnit %s %d\n", in _mesa_BindTextureUnit() 1989 _mesa_debug(ctx, "glPrioritizeTextures %d\n", n); in _mesa_PrioritizeTextures() 2036 _mesa_debug(ctx, "glAreTexturesResident %d\n", n); in _mesa_AreTexturesResident() 2084 _mesa_debug(ctx, "glIsTexture %d\n", texture); in _mesa_IsTexture() 2150 _mesa_debug(ctx, "glInvalidateTexSubImage %d\n", texture); in _mesa_InvalidateTexSubImage() [all …]
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D | errors.h | 64 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
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D | hash.c | 395 _mesa_debug(NULL, "%u %p\n", DELETED_KEY_VALUE, table->deleted_key_data); in _mesa_HashPrint() 398 _mesa_debug(NULL, "%u %p\n", (unsigned)(uintptr_t) entry->key, in _mesa_HashPrint()
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D | drawpix.c | 58 _mesa_debug(ctx, "glDrawPixels(%d, %d, %s, %s, %p) // to %s at %ld, %ld\n", in _mesa_DrawPixels() 207 _mesa_debug(ctx, in _mesa_CopyPixels()
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D | conservativeraster.c | 51 _mesa_debug(ctx, "%s(%s, %g)\n", in conservative_raster_parameter()
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D | hint.c | 43 _mesa_debug(ctx, "glHint %s %s\n", in _mesa_Hint()
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D | externalobjects.c | 133 _mesa_debug(ctx, "glDeleteMemoryObjectsEXT(%d, %p)\n", n, in _mesa_DeleteMemoryObjectsEXT() 192 _mesa_debug(ctx, "%s(%d, %p)", func, n, memoryObjects); in _mesa_CreateMemoryObjectsEXT() 769 _mesa_debug(ctx, "%s(%d, %p)", func, n, semaphores); in _mesa_GenSemaphoresEXT() 803 _mesa_debug(ctx, "%s(%d, %p)\n", func, n, semaphores); in _mesa_DeleteSemaphoresEXT()
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/third_party/mesa3d/src/mesa/math/ |
D | m_matrix.c | 292 _mesa_debug(NULL,"\t%f %f %f %f\n", m[i], m[4+i], m[8+i], m[12+i] ); in print_matrix_floats() 306 _mesa_debug(NULL, "Matrix type: %s, flags: %x\n", types[m->type], m->flags); in _math_matrix_print() 308 _mesa_debug(NULL, "Inverse: \n"); in _math_matrix_print() 311 _mesa_debug(NULL, "Mat * Inverse:\n"); in _math_matrix_print()
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