• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file prog_parameter.c
27  * Program parameter lists and functions.
28  * \author Brian Paul
29  */
30 
31 #ifndef PROG_PARAMETER_H
32 #define PROG_PARAMETER_H
33 
34 #include <stdbool.h>
35 #include <stdint.h>
36 #include "prog_statevars.h"
37 
38 #include <string.h>
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
44 /**
45  * Names of the various vertex/fragment program register files, etc.
46  *
47  * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
48  * All values should fit in a 4-bit field.
49  *
50  * NOTE: PROGRAM_STATE_VAR, PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be
51  * considered to be "uniform" variables since they can only be set outside
52  * glBegin/End.  They're also all stored in the same Parameters array.
53  */
54 typedef enum
55 {
56    PROGRAM_TEMPORARY,   /**< machine->Temporary[] */
57    PROGRAM_INPUT,       /**< machine->Inputs[] */
58    PROGRAM_OUTPUT,      /**< machine->Outputs[] */
59    PROGRAM_STATE_VAR,   /**< gl_program->Parameters[] */
60    PROGRAM_CONSTANT,    /**< gl_program->Parameters[] */
61    PROGRAM_UNIFORM,     /**< gl_program->Parameters[] */
62    PROGRAM_WRITE_ONLY,  /**< A dummy, write-only register */
63    PROGRAM_ADDRESS,     /**< machine->AddressReg */
64    PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
65    PROGRAM_UNDEFINED,   /**< Invalid/TBD value */
66    PROGRAM_FILE_MAX
67 } gl_register_file;
68 
69 
70 /**
71  * Actual data for constant values of parameters.
72  */
73 typedef union gl_constant_value
74 {
75    GLfloat f;
76    GLint b;
77    GLint i;
78    GLuint u;
79 } gl_constant_value;
80 
81 
82 /**
83  * Program parameter.
84  * Used by shaders/programs for uniforms, constants, varying vars, etc.
85  */
86 struct gl_program_parameter
87 {
88    const char *Name;        /**< Null-terminated string */
89    gl_register_file Type:5;  /**< PROGRAM_CONSTANT or STATE_VAR */
90 
91    /**
92     * We need to keep track of whether the param is padded for use in the
93     * shader cache.
94     */
95    bool Padded:1;
96 
97    GLenum16 DataType;         /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
98 
99    /**
100     * Number of components (1..4), or more.
101     * If the number of components is greater than 4,
102     * this parameter is part of a larger uniform like a GLSL matrix or array.
103     */
104    GLushort Size;
105    /**
106     * A sequence of STATE_* tokens and integers to identify GL state.
107     */
108    gl_state_index16 StateIndexes[STATE_LENGTH];
109 
110    /**
111     * Offset within ParameterValues where this parameter is stored.
112     */
113    unsigned ValueOffset;
114 
115    /**
116     * Index of this parameter's uniform storage.
117     */
118    uint32_t UniformStorageIndex;
119 
120    /**
121     * Index of the first uniform storage that is associated with the same
122     * variable as this parameter.
123     */
124    uint32_t MainUniformStorageIndex;
125 };
126 
127 
128 /**
129  * List of gl_program_parameter instances.
130  */
131 struct gl_program_parameter_list
132 {
133    unsigned Size;           /**< allocated size of Parameters */
134    unsigned SizeValues;     /**< alllocate size of ParameterValues */
135    GLuint NumParameters;  /**< number of used parameters in array */
136    unsigned NumParameterValues;  /**< number of used parameter values array */
137    struct gl_program_parameter *Parameters; /**< Array [Size] */
138    gl_constant_value *ParameterValues; /**< Array [Size] of gl_constant_value */
139    GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
140                                might invalidate ParameterValues[] */
141    bool DisallowRealloc;
142 
143    /* Parameters are optionally sorted as follows. Uniforms and constants
144     * are first, then state vars. This should be true in all cases except
145     * ir_to_mesa, which adds constants at the end, and ARB_vp with ARL,
146     * which can't sort parameters.
147     */
148    int UniformBytes;
149    int FirstStateVarIndex;
150    int LastStateVarIndex;
151 };
152 
153 
154 extern struct gl_program_parameter_list *
155 _mesa_new_parameter_list(void);
156 
157 extern struct gl_program_parameter_list *
158 _mesa_new_parameter_list_sized(unsigned size);
159 
160 extern void
161 _mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
162 
163 extern void
164 _mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList,
165                                 unsigned reserve_params,
166                                 unsigned reserve_values);
167 
168 extern void
169 _mesa_disallow_parameter_storage_realloc(struct gl_program_parameter_list *paramList);
170 
171 extern GLint
172 _mesa_add_parameter(struct gl_program_parameter_list *paramList,
173                     gl_register_file type, const char *name,
174                     GLuint size, GLenum datatype,
175                     const gl_constant_value *values,
176                     const gl_state_index16 state[STATE_LENGTH],
177                     bool pad_and_align);
178 
179 extern GLint
180 _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
181                            const gl_constant_value *values, GLuint size,
182                            GLenum datatype, GLuint *swizzleOut);
183 
184 static inline GLint
_mesa_add_unnamed_constant(struct gl_program_parameter_list * paramList,const gl_constant_value * values,GLuint size,GLuint * swizzleOut)185 _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
186                            const gl_constant_value *values, GLuint size,
187                            GLuint *swizzleOut)
188 {
189    return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
190                                            swizzleOut);
191 }
192 
193 extern GLint
194 _mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList,
195                                 const gl_state_index16 stateTokens[STATE_LENGTH],
196                                 const unsigned size, bool pad_and_align);
197 
198 extern GLint
199 _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
200                           const gl_state_index16 stateTokens[STATE_LENGTH]);
201 
202 
203 static inline GLint
_mesa_lookup_parameter_index(const struct gl_program_parameter_list * paramList,const char * name)204 _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
205                              const char *name)
206 {
207    if (!paramList)
208       return -1;
209 
210    /* name must be null-terminated */
211    for (GLint i = 0; i < (GLint) paramList->NumParameters; i++) {
212       if (paramList->Parameters[i].Name &&
213          strcmp(paramList->Parameters[i].Name, name) == 0)
214          return i;
215    }
216 
217    return -1;
218 }
219 
220 static inline bool
_mesa_gl_datatype_is_64bit(GLenum datatype)221 _mesa_gl_datatype_is_64bit(GLenum datatype)
222 {
223    switch (datatype) {
224    case GL_DOUBLE:
225    case GL_DOUBLE_VEC2:
226    case GL_DOUBLE_VEC3:
227    case GL_DOUBLE_VEC4:
228    case GL_DOUBLE_MAT2:
229    case GL_DOUBLE_MAT2x3:
230    case GL_DOUBLE_MAT2x4:
231    case GL_DOUBLE_MAT3:
232    case GL_DOUBLE_MAT3x2:
233    case GL_DOUBLE_MAT3x4:
234    case GL_DOUBLE_MAT4:
235    case GL_DOUBLE_MAT4x2:
236    case GL_DOUBLE_MAT4x3:
237    case GL_INT64_ARB:
238    case GL_INT64_VEC2_ARB:
239    case GL_INT64_VEC3_ARB:
240    case GL_INT64_VEC4_ARB:
241    case GL_UNSIGNED_INT64_ARB:
242    case GL_UNSIGNED_INT64_VEC2_ARB:
243    case GL_UNSIGNED_INT64_VEC3_ARB:
244    case GL_UNSIGNED_INT64_VEC4_ARB:
245       return true;
246    default:
247       return false;
248    }
249 }
250 
251 void
252 _mesa_recompute_parameter_bounds(struct gl_program_parameter_list *list);
253 
254 #ifdef __cplusplus
255 }
256 #endif
257 
258 #endif /* PROG_PARAMETER_H */
259