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Searched refs:aLow (Results 1 – 4 of 4) sorted by relevance

/third_party/protobuf/js/binary/
Darith.js172 var aLow = (a & 0xffff);
178 (aLow * bLow) +
180 ((aLow * bHigh) & 0xffff) * 0x10000 +
187 ((aLow * bHigh) >>> 16) +
/third_party/skia/third_party/externals/dng_sdk/source/
Ddng_string.cpp1232 uint32 aLow = *s; in Set_UTF16() local
1236 aLow = ((aLow << 8) | (aLow >> 8)) & 0x0000FFFF; in Set_UTF16()
1239 if ((aLow >= 0x0000DC00) && (aLow <= 0x0000DFFF)) in Set_UTF16()
1243 (aLow - 0x0000DC00) + in Set_UTF16()
/third_party/mesa3d/src/compiler/glsl/
Dfloat64.glsl1008 uint aLow = 0u;
1012 aLow = 0u;
1014 aLow = mix(aLow, a, shiftDist ==0);
1016 aLow = mix(aLow, a << shiftDist, shiftDist < 32);
1018 return __packFloat64(0u, 0x432 - shiftDist, aHigh, aLow);
/third_party/node/deps/corepack/dist/lib/
Dcorepack.cjs16079 function recursiveSearch(aLow, aHigh, aNeedle, aHaystack, aCompare, aBias) {
16080 var mid = Math.floor((aHigh - aLow) / 2) + aLow;
16094 if (mid - aLow > 1) {
16095 return recursiveSearch(aLow, mid, aNeedle, aHaystack, aCompare, aBias);
16100 return aLow < 0 ? -1 : aLow;