/third_party/skia/resources/sksl/intrinsics/ |
D | Acos.sksl | 6 return (acos(inputVal.x) == expected.x && 7 acos(inputVal.xy) == expected.xy && 8 acos(inputVal.xyz) == expected.xyz && 9 acos(inputVal.xyzw) == expected.xyzw && 10 acos(constVal.x) == expected.x && 11 acos(constVal.xy) == expected.xy && 12 acos(constVal.xyz) == expected.xyz && 13 acos(constVal.xyzw) == expected.xyzw) ? colorGreen : colorRed;
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/third_party/python/Lib/test/ |
D | cmath_testcases.txt | 64 -- acos: Inverse cosine -- 68 acos0000 acos 0.0 0.0 -> 1.5707963267948966 -0.0 69 acos0001 acos 0.0 -0.0 -> 1.5707963267948966 0.0 70 acos0002 acos -0.0 0.0 -> 1.5707963267948966 -0.0 71 acos0003 acos -0.0 -0.0 -> 1.5707963267948966 0.0 74 acos0010 acos 1.0 0.0 -> 0.0 -0.0 75 acos0011 acos 1.0 -0.0 -> 0.0 0.0 76 acos0012 acos -1.0 0.0 -> 3.1415926535897931 -0.0 77 acos0013 acos -1.0 -0.0 -> 3.1415926535897931 0.0 80 acos0020 acos -9.8813129168249309e-324 0.0 -> 1.5707963267948966 -0.0 [all …]
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D | ieee754.txt | 169 >>> asin(NAN), acos(NAN), atan(NAN) 175 >>> acos(INF), acos(NINF)
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/third_party/musl/src/math/i386/ |
D | acos.s | 1 # use acos(x) = atan2(fabs(sqrt((1-x)*(1+x))), x) 3 .global acos symbol 4 .type acos,@function 5 acos: label
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/third_party/skia/tests/sksl/intrinsics/ |
D | Acos.glsl | 8 …return ((((((acos(inputVal.x) == expected.x && acos(inputVal.xy) == expected.xy) && acos(inputVal.…
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D | Acos.metal | 18 …acos(_uniforms.inputVal.x) == _uniforms.expected.x && all(acos(_uniforms.inputVal.xy) == _uniforms…
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/third_party/jerryscript/tools/unit-tests/ |
D | gen-test-libm.c | 55 GEN_DBL_TEST (acos (0.0)); in main() 56 GEN_DBL_TEST (acos (-0.0)); in main() 57 GEN_DBL_TEST (acos (1.0)); in main() 58 GEN_DBL_TEST (acos (-1.0)); in main() 59 GEN_DBL_TEST (acos (0.5)); in main() 60 GEN_DBL_TEST (acos (-0.5)); in main() 61 GEN_DBL_TEST (acos (INFINITY)); in main() 62 GEN_DBL_TEST (acos (-INFINITY)); in main() 63 GEN_DBL_TEST (acos (NAN)); in main() 64 GEN_DBL_TEST (acos (6.9e-18)); in main() [all …]
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/third_party/jerryscript/tests/unit-libm/ |
D | test-libm.inc.h | 19 check_double ("acos (0.0)", acos (0.0), 1.57079632679489655800E+00); 20 check_double ("acos (-0.0)", acos (-0.0), 1.57079632679489655800E+00); 21 check_double ("acos (1.0)", acos (1.0), 0.00000000000000000000E+00); 22 check_double ("acos (-1.0)", acos (-1.0), 3.14159265358979311600E+00); 23 check_double ("acos (0.5)", acos (0.5), 1.04719755119659785336E+00); 24 check_double ("acos (-0.5)", acos (-0.5), 2.09439510239319570672E+00); 25 check_double ("acos (INFINITY)", acos (INFINITY), NAN); 26 check_double ("acos (-INFINITY)", acos (-INFINITY), NAN); 27 check_double ("acos (NAN)", acos (NAN), NAN); 28 check_double ("acos (6.9e-18)", acos (6.9e-18), 1.57079632679489655800E+00); [all …]
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | vector_angle.inl | 14 return acos(clamp(dot(x, y), genType(-1), genType(1))); 25 return acos(clamp(dot(x, y), T(-1), T(1))); 37 T const Angle(acos(clamp(dot(x, y), T(-1), T(1)))); 55 T const Angle(acos(clamp(dot(x, y), T(-1), T(1))));
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/third_party/skia/third_party/externals/tint/test/intrinsics/gen/acos/ |
D | dfc915.wgsl.expected.glsl | 5 vec2 res = acos(vec2(0.0f, 0.0f)); 35 vec2 res = acos(vec2(0.0f, 0.0f)); 55 vec2 res = acos(vec2(0.0f, 0.0f));
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D | 489247.wgsl.expected.glsl | 5 float res = acos(1.0f); 35 float res = acos(1.0f); 55 float res = acos(1.0f);
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D | a610c4.wgsl.expected.glsl | 5 vec3 res = acos(vec3(0.0f, 0.0f, 0.0f)); 35 vec3 res = acos(vec3(0.0f, 0.0f, 0.0f)); 55 vec3 res = acos(vec3(0.0f, 0.0f, 0.0f));
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D | 8e2acf.wgsl.expected.glsl | 5 vec4 res = acos(vec4(0.0f, 0.0f, 0.0f, 0.0f)); 35 vec4 res = acos(vec4(0.0f, 0.0f, 0.0f, 0.0f)); 55 vec4 res = acos(vec4(0.0f, 0.0f, 0.0f, 0.0f));
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D | 489247.wgsl | 26 // fn acos(f32) -> f32 28 var res: f32 = acos(1.0);
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D | a610c4.wgsl | 26 // fn acos(vec<3, f32>) -> vec<3, f32> 28 var res: vec3<f32> = acos(vec3<f32>());
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D | 8e2acf.wgsl | 26 // fn acos(vec<4, f32>) -> vec<4, f32> 28 var res: vec4<f32> = acos(vec4<f32>());
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D | dfc915.wgsl | 26 // fn acos(vec<2, f32>) -> vec<2, f32> 28 var res: vec2<f32> = acos(vec2<f32>());
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/third_party/musl/libc-test/src/functionalext/supplement/math/math_gtest/ |
D | math_acos_test.cpp | 24 bool testResult = DoubleUlpCmp(g_acosData[i].expected, acos(g_acosData[i].input), 1); 36 EXPECT_DOUBLE_EQ(0.0, acos(1.0));
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/third_party/skia/resources/sksl/runtime_errors/ |
D | Ossfuzz36655.rts | 20 (6).0ss;@if(acos(atan 38 (6).0ss;@if(acos(atan
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | func_trigonometric.inl | 76 // acos 77 using std::acos; 80 GLM_FUNC_QUALIFIER vecType<T, P> acos(vecType<T, P> const & v) function 82 return detail::functor1<T, T, P, vecType>::call(acos, v);
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/third_party/musl/libc-test/src/api/ |
D | tgmath.c | 6 #ifdef acos in f() 7 {double r = acos(x);} in f() 9 #error no acos(x) in f()
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/third_party/gstreamer/gstplugins_good/gst/smpte/ |
D | paint.c | 269 angle_e = acos (((x1 - x0) * (x2 - x0) + (y1 - y0) * (y2 - y0)) / in gst_smpte_paint_triangle_clock() 282 angle = acos (((x1 - x0) * (x2 - x0) + (y1 - y0) * (i - y0)) / in gst_smpte_paint_triangle_clock() 296 angle = acos (((x1 - x0) * (i - x0) + (y1 - y0) * (y2 - y0)) / in gst_smpte_paint_triangle_clock() 328 angle_m = 2 * acos (((x1 - x0) * (xv - x0) + (y1 - y0) * (yv - y0)) / in gst_smpte_paint_box_clock()
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/third_party/gstreamer/gstplugins_bad/gst/geometrictransform/ |
D | gstsphere.c | 168 angle = acos (dx / sqrt (dx2 + z2)); in sphere_map() 175 angle = acos (dy / sqrt (dy2 + z2)); in sphere_map()
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/third_party/jerryscript/tests/jerry-test-suite/15/15.08/15.08.02/15.08.02.02/ |
D | 15.08.02.02-004.js | 15 assert(Math.acos(1) === +0.0);
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D | 15.08.02.02-005.js | 15 assert(isNaN(Math.acos(1.000000000000001)));
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