Searched refs:acquireTextures (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | ContextImpl.cpp | 68 angle::Result ContextImpl::acquireTextures(const gl::Context *context, in acquireTextures() function in rx::ContextImpl
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D | ContextImpl.h | 254 virtual angle::Result acquireTextures(const gl::Context *context,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gles_ext_autogen.h | 538 void acquireTextures(GLuint numTextures, const TextureID *texturesPacked, \
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D | Context.cpp | 8650 void Context::acquireTextures(GLuint numTextures, in acquireTextures() function in gl::Context 8660 ANGLE_CONTEXT_TRY(mImplementation->acquireTextures(this, textureBarriers)); in acquireTextures()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ContextVk.h | 360 angle::Result acquireTextures(const gl::Context *context,
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D | ContextVk.cpp | 4864 angle::Result ContextVk::acquireTextures(const gl::Context *context, in acquireTextures() function in rx::ContextVk
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_ext_autogen.cpp | 3592 context->acquireTextures(numTextures, texturesPacked, layouts); in GL_AcquireTexturesANGLE()
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