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Searched refs:acquireTextures (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DContextImpl.cpp68 angle::Result ContextImpl::acquireTextures(const gl::Context *context, in acquireTextures() function in rx::ContextImpl
DContextImpl.h254 virtual angle::Result acquireTextures(const gl::Context *context,
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gles_ext_autogen.h538 void acquireTextures(GLuint numTextures, const TextureID *texturesPacked, \
DContext.cpp8650 void Context::acquireTextures(GLuint numTextures, in acquireTextures() function in gl::Context
8660 ANGLE_CONTEXT_TRY(mImplementation->acquireTextures(this, textureBarriers)); in acquireTextures()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.h360 angle::Result acquireTextures(const gl::Context *context,
DContextVk.cpp4864 angle::Result ContextVk::acquireTextures(const gl::Context *context, in acquireTextures() function in rx::ContextVk
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
Dentry_points_gles_ext_autogen.cpp3592 context->acquireTextures(numTextures, texturesPacked, layouts); in GL_AcquireTexturesANGLE()