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Searched refs:activeInShader (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h91 bool activeInShader(gl::ShaderType shaderType) const in activeInShader() function
DProgramD3D.cpp2323 if (!uniformBlock.activeInShader(shaderType)) in updateUniformBufferCache()