/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5SamplerArrayIndexing.cpp | 78 gl.activeTexture(GL_TEXTURE0); in deinit() 203 gl.activeTexture(GL_TEXTURE0); in initTest() 211 gl.activeTexture(GL_TEXTURE1); in initTest() 219 gl.activeTexture(GL_TEXTURE2); in initTest() 227 gl.activeTexture(GL_TEXTURE3); in initTest() 268 gl.activeTexture(GL_TEXTURE0); in iterate() 273 gl.activeTexture(GL_TEXTURE1); in iterate() 278 gl.activeTexture(GL_TEXTURE2); in iterate() 283 gl.activeTexture(GL_TEXTURE3); in iterate()
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D | esextcGPUShader5ImagesArrayIndexing.cpp | 140 gl.activeTexture(GL_TEXTURE0 + index); in initTest() 265 gl.activeTexture(GL_TEXTURE0); in deinit()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageTextureSize.cpp | 326 gl.activeTexture(GL_TEXTURE0); in configureTextures() 331 gl.activeTexture(GL_TEXTURE1); in configureTextures() 343 gl.activeTexture(GL_TEXTURE0); in deleteTextures() 345 gl.activeTexture(GL_TEXTURE1); in deleteTextures() 347 gl.activeTexture(GL_TEXTURE0); in deleteTextures() 1088 gl.activeTexture(GL_TEXTURE0); in configureTestSpecificObjects() 1107 gl.activeTexture(GL_TEXTURE1); in configureTestSpecificObjects() 1135 gl.activeTexture(GL_TEXTURE0); in deleteTestSpecificObjects() 1137 gl.activeTexture(GL_TEXTURE1); in deleteTestSpecificObjects() 1139 gl.activeTexture(GL_TEXTURE0); in deleteTestSpecificObjects() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferActiveUniformValidation.cpp | 133 gl.activeTexture(GL_TEXTURE0 + i); in initTest() 383 gl.activeTexture(GL_TEXTURE0 + i); in deinit() 386 gl.activeTexture(GL_TEXTURE0); in deinit() 565 gl.activeTexture(GL_TEXTURE0 + i); in configureProgram()
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D | esextcTextureBufferParamValueIntToFloatConversion.cpp | 108 gl.activeTexture(GL_TEXTURE0); in initTest() 198 gl.activeTexture(GL_TEXTURE0); in iterate()
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D | esextcTextureBufferMAXSizeValidation.cpp | 105 gl.activeTexture(GL_TEXTURE0); in initTest() 226 gl.activeTexture(GL_TEXTURE0); in iterate()
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D | esextcTextureBufferAtomicFunctions.cpp | 101 gl.activeTexture(GL_TEXTURE0); in initTest()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cTextureFilterMinmaxTests.cpp | 243 gl.activeTexture(GL_TEXTURE0); in generate() 288 gl.activeTexture(GL_TEXTURE0); in generate() 334 gl.activeTexture(GL_TEXTURE0); in generate() 379 gl.activeTexture(GL_TEXTURE0); in generate() 418 gl.activeTexture(GL_TEXTURE0); in generate() 460 gl.activeTexture(GL_TEXTURE0); in generate()
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D | gl4cTextureBarrierTests.cpp | 165 gl.activeTexture(GL_TEXTURE0 + i); in init() 210 gl.activeTexture(GL_TEXTURE0); in deinit() 366 gl.activeTexture(GL_TEXTURE0 + i); in initTextureData() 382 gl.activeTexture(GL_TEXTURE0 + i); in verifyTextureData()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 1038 gl.activeTexture(GL_TEXTURE0); in renderReferences() 1044 gl.activeTexture(GL_TEXTURE1); in renderReferences() 1054 gl.activeTexture(GL_TEXTURE0); in renderReferences() 1060 gl.activeTexture(GL_TEXTURE1); in renderReferences() 1101 gl.activeTexture(GL_TEXTURE0); in renderResults() 1106 gl.activeTexture(GL_TEXTURE1); in renderResults() 1123 gl.activeTexture(GL_TEXTURE0); in renderResults() 1128 gl.activeTexture(GL_TEXTURE1); in renderResults()
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D | glsTextureBufferCase.cpp | 612 gl.activeTexture(GL_TEXTURE0); in renderGL() 621 gl.activeTexture(GL_TEXTURE1); in renderGL() 624 gl.activeTexture(GL_TEXTURE0); in renderGL() 638 gl.activeTexture(GL_TEXTURE1); in renderGL() 644 gl.activeTexture(GL_TEXTURE0); in renderGL()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 176 gl.activeTexture(GL_TEXTURE0); in iterate() 345 gl.activeTexture(GL_TEXTURE0); in testFace() 464 gl.activeTexture(GL_TEXTURE0); in iterate() 579 gl.activeTexture(GL_TEXTURE0); in testFace()
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D | es2fTextureSizeTests.cpp | 146 gl.activeTexture(GL_TEXTURE0); in iterate() 294 gl.activeTexture(GL_TEXTURE0); in testFace()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fTextureFormatTests.cpp | 216 gl.activeTexture(GL_TEXTURE0); in iterate() 404 gl.activeTexture(GL_TEXTURE0); in testFace() 566 gl.activeTexture(GL_TEXTURE0); in testLayer() 724 gl.activeTexture(GL_TEXTURE0); in testSlice() 867 gl.activeTexture(GL_TEXTURE0); in iterate() 1021 gl.activeTexture(GL_TEXTURE0); in testFace() 1130 gl.activeTexture(GL_TEXTURE0); in iterate() 1245 gl.activeTexture(GL_TEXTURE0); in testFace()
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D | es3fTextureSizeTests.cpp | 147 gl.activeTexture(GL_TEXTURE0); in iterate() 295 gl.activeTexture(GL_TEXTURE0); in testFace()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 256 activeTexture(textureUnitIndex); in deleteTexture() 478 void StateManagerGL::activeTexture(size_t unit) in activeTexture() function in rx::StateManagerGL 483 mFunctions->activeTexture(GL_TEXTURE0 + static_cast<GLenum>(mTextureUnitIndex)); in activeTexture() 936 activeTexture(textureUnitIndex); in updateProgramTextureBindings() 941 activeTexture(textureUnitIndex); in updateProgramTextureBindings() 3120 get(GL_ACTIVE_TEXTURE, &state->activeTexture); in syncTextureUnitsFromNativeContext() 3125 activeTexture(i); in syncTextureUnitsFromNativeContext() 3149 activeTexture(i); in restoreTextureUnitsNativeContext() 3155 activeTexture(state->activeTexture - GL_TEXTURE0); in restoreTextureUnitsNativeContext()
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D | StateManagerGL.h | 78 GLenum activeTexture; member 176 void activeTexture(size_t unit);
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pTextureCases.cpp | 217 gl.activeTexture(GL_TEXTURE0 + texNdx); in setupRenderState()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluStateReset.cpp | 155 gl.activeTexture(GL_TEXTURE0 + ndx); in resetStateES() 320 gl.activeTexture(GL_TEXTURE0); in resetStateES() 763 gl.activeTexture(GL_TEXTURE0 + ndx); in resetStateGLCore() 989 gl.activeTexture(GL_TEXTURE0); in resetStateGLCore()
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D | gluES3PlusWrapperFuncs.inl | 7 dst->activeTexture = src.activeTexture;
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/third_party/vk-gl-cts/external/openglcts/modules/gles32/ |
D | es32cCopyImageTests.cpp | 240 gl.activeTexture(GL_TEXTURE0); in verify()
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 6 gl->activeTexture = &glActiveTexture;
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLimits.cpp | 2322 gl.activeTexture(GL_TEXTURE0 + i); in clean() 2325 gl.activeTexture(GL_TEXTURE0); in clean() 2495 gl.activeTexture(GL_TEXTURE0 + i); in prepareProgramInput() 3044 gl.activeTexture(GL_TEXTURE0 + i); in clean() 3237 gl.activeTexture(GL_TEXTURE0 + i); in prepareProgramInput()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fTextureFormatTests.cpp | 234 gl.activeTexture(GL_TEXTURE0); in testLayerFace() 384 gl.activeTexture(GL_TEXTURE0); in iterate()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 244 gl.activeTexture(GL_TEXTURE0 + texNdx); in setupRenderState()
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