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Searched refs:activeTexture (Results 1 – 25 of 129) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SamplerArrayIndexing.cpp78 gl.activeTexture(GL_TEXTURE0); in deinit()
203 gl.activeTexture(GL_TEXTURE0); in initTest()
211 gl.activeTexture(GL_TEXTURE1); in initTest()
219 gl.activeTexture(GL_TEXTURE2); in initTest()
227 gl.activeTexture(GL_TEXTURE3); in initTest()
268 gl.activeTexture(GL_TEXTURE0); in iterate()
273 gl.activeTexture(GL_TEXTURE1); in iterate()
278 gl.activeTexture(GL_TEXTURE2); in iterate()
283 gl.activeTexture(GL_TEXTURE3); in iterate()
DesextcGPUShader5ImagesArrayIndexing.cpp140 gl.activeTexture(GL_TEXTURE0 + index); in initTest()
265 gl.activeTexture(GL_TEXTURE0); in deinit()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageTextureSize.cpp326 gl.activeTexture(GL_TEXTURE0); in configureTextures()
331 gl.activeTexture(GL_TEXTURE1); in configureTextures()
343 gl.activeTexture(GL_TEXTURE0); in deleteTextures()
345 gl.activeTexture(GL_TEXTURE1); in deleteTextures()
347 gl.activeTexture(GL_TEXTURE0); in deleteTextures()
1088 gl.activeTexture(GL_TEXTURE0); in configureTestSpecificObjects()
1107 gl.activeTexture(GL_TEXTURE1); in configureTestSpecificObjects()
1135 gl.activeTexture(GL_TEXTURE0); in deleteTestSpecificObjects()
1137 gl.activeTexture(GL_TEXTURE1); in deleteTestSpecificObjects()
1139 gl.activeTexture(GL_TEXTURE0); in deleteTestSpecificObjects()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferActiveUniformValidation.cpp133 gl.activeTexture(GL_TEXTURE0 + i); in initTest()
383 gl.activeTexture(GL_TEXTURE0 + i); in deinit()
386 gl.activeTexture(GL_TEXTURE0); in deinit()
565 gl.activeTexture(GL_TEXTURE0 + i); in configureProgram()
DesextcTextureBufferParamValueIntToFloatConversion.cpp108 gl.activeTexture(GL_TEXTURE0); in initTest()
198 gl.activeTexture(GL_TEXTURE0); in iterate()
DesextcTextureBufferMAXSizeValidation.cpp105 gl.activeTexture(GL_TEXTURE0); in initTest()
226 gl.activeTexture(GL_TEXTURE0); in iterate()
DesextcTextureBufferAtomicFunctions.cpp101 gl.activeTexture(GL_TEXTURE0); in initTest()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cTextureFilterMinmaxTests.cpp243 gl.activeTexture(GL_TEXTURE0); in generate()
288 gl.activeTexture(GL_TEXTURE0); in generate()
334 gl.activeTexture(GL_TEXTURE0); in generate()
379 gl.activeTexture(GL_TEXTURE0); in generate()
418 gl.activeTexture(GL_TEXTURE0); in generate()
460 gl.activeTexture(GL_TEXTURE0); in generate()
Dgl4cTextureBarrierTests.cpp165 gl.activeTexture(GL_TEXTURE0 + i); in init()
210 gl.activeTexture(GL_TEXTURE0); in deinit()
366 gl.activeTexture(GL_TEXTURE0 + i); in initTextureData()
382 gl.activeTexture(GL_TEXTURE0 + i); in verifyTextureData()
/third_party/vk-gl-cts/modules/glshared/
DglsSamplerObjectTest.cpp1038 gl.activeTexture(GL_TEXTURE0); in renderReferences()
1044 gl.activeTexture(GL_TEXTURE1); in renderReferences()
1054 gl.activeTexture(GL_TEXTURE0); in renderReferences()
1060 gl.activeTexture(GL_TEXTURE1); in renderReferences()
1101 gl.activeTexture(GL_TEXTURE0); in renderResults()
1106 gl.activeTexture(GL_TEXTURE1); in renderResults()
1123 gl.activeTexture(GL_TEXTURE0); in renderResults()
1128 gl.activeTexture(GL_TEXTURE1); in renderResults()
DglsTextureBufferCase.cpp612 gl.activeTexture(GL_TEXTURE0); in renderGL()
621 gl.activeTexture(GL_TEXTURE1); in renderGL()
624 gl.activeTexture(GL_TEXTURE0); in renderGL()
638 gl.activeTexture(GL_TEXTURE1); in renderGL()
644 gl.activeTexture(GL_TEXTURE0); in renderGL()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureFormatTests.cpp176 gl.activeTexture(GL_TEXTURE0); in iterate()
345 gl.activeTexture(GL_TEXTURE0); in testFace()
464 gl.activeTexture(GL_TEXTURE0); in iterate()
579 gl.activeTexture(GL_TEXTURE0); in testFace()
Des2fTextureSizeTests.cpp146 gl.activeTexture(GL_TEXTURE0); in iterate()
294 gl.activeTexture(GL_TEXTURE0); in testFace()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fTextureFormatTests.cpp216 gl.activeTexture(GL_TEXTURE0); in iterate()
404 gl.activeTexture(GL_TEXTURE0); in testFace()
566 gl.activeTexture(GL_TEXTURE0); in testLayer()
724 gl.activeTexture(GL_TEXTURE0); in testSlice()
867 gl.activeTexture(GL_TEXTURE0); in iterate()
1021 gl.activeTexture(GL_TEXTURE0); in testFace()
1130 gl.activeTexture(GL_TEXTURE0); in iterate()
1245 gl.activeTexture(GL_TEXTURE0); in testFace()
Des3fTextureSizeTests.cpp147 gl.activeTexture(GL_TEXTURE0); in iterate()
295 gl.activeTexture(GL_TEXTURE0); in testFace()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp256 activeTexture(textureUnitIndex); in deleteTexture()
478 void StateManagerGL::activeTexture(size_t unit) in activeTexture() function in rx::StateManagerGL
483 mFunctions->activeTexture(GL_TEXTURE0 + static_cast<GLenum>(mTextureUnitIndex)); in activeTexture()
936 activeTexture(textureUnitIndex); in updateProgramTextureBindings()
941 activeTexture(textureUnitIndex); in updateProgramTextureBindings()
3120 get(GL_ACTIVE_TEXTURE, &state->activeTexture); in syncTextureUnitsFromNativeContext()
3125 activeTexture(i); in syncTextureUnitsFromNativeContext()
3149 activeTexture(i); in restoreTextureUnitsNativeContext()
3155 activeTexture(state->activeTexture - GL_TEXTURE0); in restoreTextureUnitsNativeContext()
DStateManagerGL.h78 GLenum activeTexture; member
176 void activeTexture(size_t unit);
/third_party/vk-gl-cts/modules/gles2/performance/
Des2pTextureCases.cpp217 gl.activeTexture(GL_TEXTURE0 + texNdx); in setupRenderState()
/third_party/vk-gl-cts/framework/opengl/
DgluStateReset.cpp155 gl.activeTexture(GL_TEXTURE0 + ndx); in resetStateES()
320 gl.activeTexture(GL_TEXTURE0); in resetStateES()
763 gl.activeTexture(GL_TEXTURE0 + ndx); in resetStateGLCore()
989 gl.activeTexture(GL_TEXTURE0); in resetStateGLCore()
DgluES3PlusWrapperFuncs.inl7 dst->activeTexture = src.activeTexture;
/third_party/vk-gl-cts/external/openglcts/modules/gles32/
Des32cCopyImageTests.cpp240 gl.activeTexture(GL_TEXTURE0); in verify()
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwInitES20Direct.inl6 gl->activeTexture = &glActiveTexture;
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLimits.cpp2322 gl.activeTexture(GL_TEXTURE0 + i); in clean()
2325 gl.activeTexture(GL_TEXTURE0); in clean()
2495 gl.activeTexture(GL_TEXTURE0 + i); in prepareProgramInput()
3044 gl.activeTexture(GL_TEXTURE0 + i); in clean()
3237 gl.activeTexture(GL_TEXTURE0 + i); in prepareProgramInput()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureFormatTests.cpp234 gl.activeTexture(GL_TEXTURE0); in testLayerFace()
384 gl.activeTexture(GL_TEXTURE0); in iterate()
/third_party/vk-gl-cts/modules/gles3/performance/
Des3pTextureCases.cpp244 gl.activeTexture(GL_TEXTURE0 + texNdx); in setupRenderState()

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