Searched refs:addDrawCommand (Results 1 – 2 of 2) sorted by relevance
/third_party/skia/tools/debugger/ |
D | DebugCanvas.cpp | 120 void DebugCanvas::addDrawCommand(DrawCommand* command) { fCommandVector.push_back(command); } in addDrawCommand() function in DebugCanvas 360 this->addDrawCommand(new ClipPathCommand(path, op, kSoft_ClipEdgeStyle == edgeStyle)); in onClipPath() 364 this->addDrawCommand(new ClipRectCommand(rect, op, kSoft_ClipEdgeStyle == edgeStyle)); in onClipRect() 368 this->addDrawCommand(new ClipRRectCommand(rrect, op, kSoft_ClipEdgeStyle == edgeStyle)); in onClipRRect() 372 this->addDrawCommand(new ClipRegionCommand(region, op)); in onClipRegion() 376 this->addDrawCommand(new ClipShaderCommand(std::move(cs), op)); in onClipShader() 380 this->addDrawCommand(new ResetClipCommand()); in onResetClip() 384 this->addDrawCommand(new Concat44Command(m)); in didConcat44() 420 this->addDrawCommand(new DrawAnnotationCommand(rect, key, sk_ref_sp(value))); in onDrawAnnotation() 428 this->addDrawCommand(new DrawImageCommand(image, left, top, sampling, paint)); in onDrawImage2() [all …]
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D | DebugCanvas.h | 233 void addDrawCommand(DrawCommand* command);
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