Searched refs:addRecycledResource (Results 1 – 5 of 5) sorted by relevance
98 gpu->currentCommandList()->addRecycledResource(heap); in allocateTable()110 gpu->currentCommandList()->addRecycledResource(heap); in allocateTable()
105 void addRecycledResource(sk_sp<GrRecycledResource> resource) { in addRecycledResource() function
160 commandBuffer->addRecycledResource(descriptorSet); in setAndBindTextures()231 commandBuffer->addRecycledResource(descriptorSet); in setAndBindTextures()245 commandBuffer->addRecycledResource(std::move(inputDescSet)); in setAndBindInputAttachment()
121 void addRecycledResource(gr_rp<const GrRecycledResource> resource) { in addRecycledResource() function126 void addRecycledResource(const GrRecycledResource* resource) { in addRecycledResource() function127 this->addRecycledResource(gr_ref_rp<const GrRecycledResource>(resource)); in addRecycledResource()
210 commandBuffer->addRecycledResource(std::move(inputDS)); in loadMSAAFromResolve()