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Searched refs:addStage (Results 1 – 7 of 7) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
Diomapper.h125 void addStage(EShLanguage stage) override { in addStage() function
258 bool virtual addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
290 bool addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*) override;
Dreflection.h70 bool addStage(EShLanguage, const TIntermediate&);
Diomapper.cpp1075 bool TIoMapper::addStage(EShLanguage stage, TIntermediate& intermediate, TInfoSink& infoSink, TIoMa… in addStage() function in glslang::TIoMapper
1102 resolver->addStage(stage); in addStage()
1176 bool TGlslIoMapper::addStage(EShLanguage stage, TIntermediate& intermediate, TInfoSink& infoSink, T… in addStage() function in glslang::TGlslIoMapper
1201 resolver->addStage(stage); in addStage()
DShaderLang.cpp2092 if (! reflection->addStage((EShLanguage)s, *intermediate[s])) in buildReflection()
2136 if (! ioMapper->addStage((EShLanguage)s, *intermediate[s], *infoSink, pResolver)) in mapIO()
Dreflection.cpp1160 bool TReflection::addStage(EShLanguage stage, const TIntermediate& intermediate) in addStage() function in glslang::TReflection
/third_party/glslang/glslang/Public/
DShaderLang.h808 virtual void addStage(EShLanguage stage) = 0;
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
DvktBindingShaderAccessTests.cpp723 void addStage (const vk::DeviceInterface& vki,
746addStage(vki, device, deviceFeatures, programCollection, "vertex", vk::VK_SHADER_STAGE_VERTEX_BIT… in RenderInstanceShaders()
747addStage(vki, device, deviceFeatures, programCollection, "tess_ctrl", vk::VK_SHADER_STAGE_TESSELLA… in RenderInstanceShaders()
748addStage(vki, device, deviceFeatures, programCollection, "tess_eval", vk::VK_SHADER_STAGE_TESSELLA… in RenderInstanceShaders()
749addStage(vki, device, deviceFeatures, programCollection, "geometry", vk::VK_SHADER_STAGE_GEOMETRY_… in RenderInstanceShaders()
750addStage(vki, device, deviceFeatures, programCollection, "fragment", vk::VK_SHADER_STAGE_FRAGMENT_… in RenderInstanceShaders()
755 void RenderInstanceShaders::addStage (const vk::DeviceInterface& vki, in addStage() function in vkt::BindingModel::__anon86a712e50111::RenderInstanceShaders