Searched refs:add_gpr_array (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r600/sb/ |
D | sb_bc_parser.cpp | 120 sh->add_gpr_array(0, bc->ngpr, 0x0F); in parse_decls() 135 sh->add_gpr_array(a.gpr_start, a.gpr_count, a.comp_mask); in parse_decls() 138 sh->add_gpr_array(0, pshader->bc.ngpr, 0x0F); in parse_decls() 147 sh->add_gpr_array(a.gpr_start, a.gpr_count, a.comp_mask); in parse_decls()
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D | sb_shader.h | 335 void add_gpr_array(unsigned gpr_start, unsigned gpr_count,
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D | sb_shader.cpp | 391 void shader::add_gpr_array(unsigned gpr_start, unsigned gpr_count, in add_gpr_array() function in r600_sb::shader
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