Searched refs:addingWork (Results 1 – 4 of 4) sorted by relevance
167 this->addingWork(); in copyBufferToTexture()193 this->addingWork(); in copyTextureRegionToTexture()208 this->addingWork(); in copyTextureRegionToBuffer()222 this->addingWork(); in copyTextureToTexture()251 this->addingWork(); in copyBufferToBuffer()263 void GrD3DCommandList::addingWork() { in addingWork() function in GrD3DCommandList422 this->addingWork(); in drawInstanced()432 this->addingWork(); in drawIndexedInstanced()442 this->addingWork(); in executeIndirect()455 this->addingWork(); in dispatch()[all …]
129 void addingWork();
224 this->addingWork(gpu); in clearAttachments()294 this->addingWork(gpu); in drawIndexed()310 this->addingWork(gpu); in draw()326 this->addingWork(gpu); in drawIndirect()344 this->addingWork(gpu); in drawIndexedIndirect()393 void GrVkCommandBuffer::addingWork(const GrVkGpu* gpu) { in addingWork() function in GrVkCommandBuffer470 this->addingWork(gpu); in beginRenderPass()523 this->addingWork(gpu); in endRenderPass()547 this->addingWork(gpu); in executeCommands()724 this->addingWork(gpu); in copyImage()[all …]
154 void addingWork(const GrVkGpu* gpu);