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Searched refs:addsPointCoordToVertexShader (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h159 bool addsPointCoordToVertexShader() const;
DDynamicHLSL.cpp1434 if (shaderType == gl::ShaderType::Vertex ? metadata.addsPointCoordToVertexShader() in updateBuiltins()
DProgramD3D.cpp492 bool ProgramD3DMetadata::addsPointCoordToVertexShader() const in addsPointCoordToVertexShader() function in rx::ProgramD3DMetadata