Searched refs:agx_immediate (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/asahi/compiler/ |
D | agx_compile.c | 290 agx_index values = agx_ld_vary_flat(b, agx_immediate(imm_index + i), 1); in agx_emit_load_vary_flat() 313 agx_ld_vary_to(b, vec, agx_immediate(imm_index), components, true); in agx_emit_load_vary() 330 agx_immediate(imm_index), in agx_emit_store_vary() 363 agx_sample_mask(b, agx_immediate(1)); in agx_emit_fragment_out() 445 dests[i] = agx_fadd(b, agx_convert(b, agx_immediate(AGX_CONVERT_U32_TO_F), in agx_emit_load_frag_coord() 450 dests[2] = agx_ld_vary(b, agx_immediate(1), 1, false); /* z */ in agx_emit_load_frag_coord() 451 dests[3] = agx_ld_vary(b, agx_immediate(0), 1, false); /* w */ in agx_emit_load_frag_coord() 479 return agx_sample_mask(b, agx_immediate(0)); in agx_emit_discard() 592 agx_index f = agx_immediate(0); in agx_emit_alu_bool() 593 agx_index t = agx_immediate(0x1); in agx_emit_alu_bool() [all …]
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D | agx_compiler.h | 113 agx_immediate(uint16_t imm) in agx_immediate() function 126 return agx_immediate(agx_minifloat_encode(f)); in agx_immediate_f() 160 return agx_immediate(0); in agx_zero() 169 return agx_immediate(0x80); in agx_negzero()
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