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Searched refs:alignedSpaceRequired (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DVertexBuffer.cpp107 unsigned int alignedSpaceRequired = roundUpPow2(spaceRequired, 16u); in getSpaceRequired() local
108 ANGLE_CHECK_GL_ALLOC(GetImplAs<ContextD3D>(context), alignedSpaceRequired >= spaceRequired); in getSpaceRequired()
110 *spaceInBytesOut = alignedSpaceRequired; in getSpaceRequired()