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Searched refs:alloc_variant (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_shader.c316 alloc_variant(struct ir3_shader *shader, const struct ir3_shader_key *key, in alloc_variant() function
400 struct ir3_shader_variant *v = alloc_variant(shader, key, NULL, mem_ctx); in create_variant()
408 v->binning = alloc_variant(shader, key, v, mem_ctx); in create_variant()