Searched refs:alloc_variant (Results 1 – 1 of 1) sorted by relevance
316 alloc_variant(struct ir3_shader *shader, const struct ir3_shader_key *key, in alloc_variant() function400 struct ir3_shader_variant *v = alloc_variant(shader, key, NULL, mem_ctx); in create_variant()408 v->binning = alloc_variant(shader, key, v, mem_ctx); in create_variant()