/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_texture_filter_anisotropic.txt | 45 footprint may be long and narrow (ie, anisotropic). Consequently, 50 for the anisotropic nature of the pixel filter footprint into texture 52 anisotropic texturing filtering schemes without specifying a 53 particular formulation of anisotropic filtering. 69 magnification filter to select a particular anisotropic texture 74 implement the highest quality of anisotropic filtering possible. 76 Applications seeking the highest quality anisotropic filtering 128 The particular scheme for anisotropic texture filtering is 131 to control the specifics of the anisotropic filtering scheme used. 133 The anisotropic texture filtering scheme may only access mipmap [all …]
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D | ARB_shader_texture_lod.txt | 64 Mipmap texture fetches and anisotropic texture fetches 74 derivatives (anisotropic texture functions). 77 for mipmap texture fetches or anisotropic texture fetches, 81 texture functions return undefined texels for anisotropic 95 New anisotropic texture functions, providing explicit 466 (5) Should the projective versions of the anisotropic texture 480 (6) Should anisotropic rectangular texture functions be added? 485 anisotropic texture fetches. (Perhaps
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D | ARB_seamless_cube_map.txt | 175 2) What is the interaction with anisotropic filtering as described 179 implementation of anisotropic filtering implementation defined.
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D | ARB_texture_filter_minmax.txt | 174 using anisotropic texture filtering, the values of multiple texels will 226 If anisotropic texture filtering is enabled, a reduction mode of 273 anisotropic filtering in the discussion of texture reduction modes should
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D | ARB_texture_border_clamp.txt | 61 (e.g., cubic or anisotropic filters)?
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_texture_filter_anisotropic.txt | 32 footprint may be long and narrow (ie, anisotropic). Consequently, 37 for the anisotropic nature of the pixel filter footprint into texture 39 anisotropic texturing filtering schemes without specifying a 40 particular formulation of anisotropic filtering. 56 magnification filter to select a particular anisotropic texture 61 implement the highest quality of anisotropic filtering possible. 63 Applications seeking the highest quality anisotropic filtering 70 Should there be a particular anisotropic texture filtering minification 74 when anisotropic texturing is used. Making this orthogonal to 76 settings to influence the anisotropic scheme used. Yes, such [all …]
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D | EXT_shader_texture_lod.txt | 53 Mipmap texture fetches and anisotropic texture fetches 63 derivatives (anisotropic texture functions). 66 for mipmap texture fetches or anisotropic texture fetches, 70 texture functions return undefined texels for anisotropic 92 New anisotropic texture functions, providing explicit
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D | EXT_texture_filter_minmax.txt | 149 using anisotropic texture filtering, the values of multiple texels will 201 If anisotropic texture filtering is enabled, a reduction mode of 247 anisotropic filtering in the discussion of texture reduction modes should
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/third_party/openGLES/extensions/EXT/ |
D | EXT_texture_filter_anisotropic.txt | 32 footprint may be long and narrow (ie, anisotropic). Consequently, 37 for the anisotropic nature of the pixel filter footprint into texture 39 anisotropic texturing filtering schemes without specifying a 40 particular formulation of anisotropic filtering. 56 magnification filter to select a particular anisotropic texture 61 implement the highest quality of anisotropic filtering possible. 63 Applications seeking the highest quality anisotropic filtering 70 Should there be a particular anisotropic texture filtering minification 74 when anisotropic texturing is used. Making this orthogonal to 76 settings to influence the anisotropic scheme used. Yes, such [all …]
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D | EXT_shader_texture_lod.txt | 53 Mipmap texture fetches and anisotropic texture fetches 63 derivatives (anisotropic texture functions). 66 for mipmap texture fetches or anisotropic texture fetches, 70 texture functions return undefined texels for anisotropic 92 New anisotropic texture functions, providing explicit
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D | EXT_texture_filter_minmax.txt | 149 using anisotropic texture filtering, the values of multiple texels will 201 If anisotropic texture filtering is enabled, a reduction mode of 247 anisotropic filtering in the discussion of texture reduction modes should
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/third_party/openGLES/extensions/ARB/ |
D | ARB_texture_filter_anisotropic.txt | 60 footprint may be long and narrow (ie, anisotropic). Consequently, 65 for the anisotropic nature of the pixel filter footprint into texture 67 anisotropic texturing filtering schemes without specifying a 68 particular formulation of anisotropic filtering. 84 magnification filter to select a particular anisotropic texture 89 implement the highest quality of anisotropic filtering possible. 91 Applications seeking the highest quality anisotropic filtering 143 The particular scheme for anisotropic texture filtering is 146 to control the specifics of the anisotropic filtering scheme used. 148 The anisotropic texture filtering scheme may only access mipmap [all …]
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D | ARB_shader_texture_lod.txt | 74 Mipmap texture fetches and anisotropic texture fetches 84 derivatives (anisotropic texture functions). 87 for mipmap texture fetches or anisotropic texture fetches, 91 texture functions return undefined texels for anisotropic 105 New anisotropic texture functions, providing explicit 476 (5) Should the projective versions of the anisotropic texture 490 (6) Should anisotropic rectangular texture functions be added? 495 anisotropic texture fetches. (Perhaps
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D | ARB_seamless_cube_map.txt | 185 2) What is the interaction with anisotropic filtering as described 189 implementation of anisotropic filtering implementation defined.
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D | ARB_texture_filter_minmax.txt | 184 using anisotropic texture filtering, the values of multiple texels will 236 If anisotropic texture filtering is enabled, a reduction mode of 283 anisotropic filtering in the discussion of texture reduction modes should
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D | ARB_texture_border_clamp.txt | 71 (e.g., cubic or anisotropic filters)?
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_sampler.c | 136 boolean anisotropic, in translate_filter_mode() argument 147 if (anisotropic) in translate_filter_mode() 165 boolean anisotropic; in define_sampler_state_object() local 173 anisotropic = ss->aniso_level > 1.0f; in define_sampler_state_object() 178 anisotropic, in define_sampler_state_object()
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/third_party/openGLES/extensions/SGIX/ |
D | SGIX_texture_mipmap_anisotropic.txt | 28 becomes more anisotropic. The poor approximation usually results in 31 which better approximates the pixel footprint shape. This anisotropic 36 * Should this extension handle all anisotropic filtering methods? 37 -- No. Since all other known anisotropic filter methods (summed-area,
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/third_party/skia/third_party/externals/opengl-registry/extensions/SGIX/ |
D | SGIX_texture_mipmap_anisotropic.txt | 28 becomes more anisotropic. The poor approximation usually results in 31 which better approximates the pixel footprint shape. This anisotropic 36 * Should this extension handle all anisotropic filtering methods? 37 -- No. Since all other known anisotropic filter methods (summed-area,
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/third_party/mesa3d/docs/relnotes/ |
D | 10.1.4.rst | 37 no anisotropic filtering in a native Half-Life 2 69 - radeonsi: Fix anisotropic filtering state setup
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D | 17.1.5.rst | 61 - cherry-ignore: i965: Fix anisotropic filtering for mag filter
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D | 13.0.1.rst | 93 - radv: add support for anisotropic filtering on VI+
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/third_party/mesa3d/docs/gallium/cso/ |
D | sampler.rst | 110 Set to zero to disable anisotropic filtering. Any other setting enables 111 anisotropic filtering, however it's not unexpected some drivers only will
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/third_party/vk-gl-cts/external/openglcts/docs/specs/ |
D | CTS_EXT_texture_filter_anisotropic.txt | 68 - 1.0 (disabled anisotropic filtering)
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D | CTS_ARB_texture_filter_minmax.txt | 70 When anisotropic texture filtering is enabled final filtered texel
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