Searched refs:anyShaderUniformsDirty (Results 1 – 3 of 3) sorted by relevance
330 bool anyShaderUniformsDirty() const { return mShaderUniformsDirty.any(); } in anyShaderUniformsDirty() function
902 if (mProgramD3D->anyShaderUniformsDirty()) in updateStateForCompute()2221 if (mProgramD3D->anyShaderUniformsDirty()) in updateState()
1810 if (!programD3D->anyShaderUniformsDirty()) in applyUniforms()