Searched refs:apple_glx_context_uses_stereo (Results 1 – 3 of 3) sorted by relevance
57 if (gc != &dummyContext && apple_glx_context_uses_stereo(gc->driContext)) { in __applegl_glDrawBuffer()92 if (gc != &dummyContext && apple_glx_context_uses_stereo(gc->driContext)) { in __applegl_glDrawBuffers()
91 bool apple_glx_context_uses_stereo(void *ptr);
613 apple_glx_context_uses_stereo(void *ptr) in apple_glx_context_uses_stereo() function