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Searched refs:apple_glx_context_uses_stereo (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/glx/apple/
Dapple_xgl_api_stereo.c57 if (gc != &dummyContext && apple_glx_context_uses_stereo(gc->driContext)) { in __applegl_glDrawBuffer()
92 if (gc != &dummyContext && apple_glx_context_uses_stereo(gc->driContext)) { in __applegl_glDrawBuffers()
Dapple_glx_context.h91 bool apple_glx_context_uses_stereo(void *ptr);
Dapple_glx_context.c613 apple_glx_context_uses_stereo(void *ptr) in apple_glx_context_uses_stereo() function