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Searched refs:asAccess (Results 1 – 9 of 9) sorted by relevance

/third_party/vk-gl-cts/framework/randomshaders/
DrsgExpression.cpp707 computeRandomValueRange(state, m_valueRange.asAccess()); in ConstructorOp()
725 ConstValueRangeAccess comp = m_valueRange.asAccess().component(curScalarNdx); in ConstructorOp()
855 computeRandomValueRange(state, m_valueRange.asAccess()); in AssignOp()
864 computeRandomValueRangeForInfElements(state, m_valueRange.asAccess()); in AssignOp()
866 …DE_ASSERT(state.getVariableManager().hasEntry(IsWritableIntersectingEntry(m_valueRange.asAccess())… in AssignOp()
870 … first = state.getVariableManager().getBegin(IsWritableIntersectingEntry(m_valueRange.asAccess())); in AssignOp()
871 …ator end = state.getVariableManager().getEnd(IsWritableIntersectingEntry(m_valueRange.asAccess())); in AssignOp()
886 if ((*i)->getValueRange().isSupersetOf(m_valueRange.asAccess())) in AssignOp()
899 ValueRange::computeIntersection(m_valueRange.asAccess(), m_valueRange.asAccess(), selectedRange); in AssignOp()
941 m_lvalueExpr = Expression::createRandomLValue(state, m_valueRange.asAccess()); in createNextChild()
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DrsgFunctionGenerator.cpp78 if (!isUndefinedValueRange(valueRange.asAccess())) in generate()
79 m_function.getBody().addChild(new AssignStatement(m_state, variable, valueRange.asAccess())); in generate()
DrsgBinaryOps.cpp222 m_rightValueExpr = Expression::createRandom(state, m_rightValueRange.asAccess()); in createNextChild()
229 m_leftValueExpr = Expression::createRandom(state, m_leftValueRange.asAccess()); in createNextChild()
382 computeRandomValueRange(state, valueRange.asAccess()); in BinaryVecOp()
398 ConstValueRangeAccess dst = valueRange.asAccess().component(elemNdx); in BinaryVecOp()
399 …ValueRangeAccess a = this->m_leftValueRange.asAccess().component(elemNdx); // \todo [2011-03-25 … in BinaryVecOp()
400 ValueRangeAccess b = this->m_rightValueRange.asAccess().component(elemNdx); in BinaryVecOp()
655 computeRandomValueRange(state, valueRange.asAccess()); in RelationalOp()
674 ValueRangeAccess a = this->m_leftValueRange.asAccess(); in RelationalOp()
675 ValueRangeAccess b = this->m_rightValueRange.asAccess(); in RelationalOp()
950 computeRandomValueRange(state, valueRange.asAccess()); in EqualityComparisonOp()
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DrsgVariableValue.hpp288 …ValueRangeAccess asAccess (void) { return ValueRangeAccess(m_type, getMinPtr(), getMaxPtr())… in asAccess() function in rsg::ValueRange
289 …ConstValueRangeAccess asAccess (void) const { return ConstValueRangeAccess(m_type, getMinPtr(),… in asAccess() function in rsg::ValueRange
291 operator ConstValueRangeAccess (void) const { return asAccess(); } in operator ConstValueRangeAccess()
292 operator ValueRangeAccess (void) { return asAccess(); } in operator ValueRangeAccess()
DrsgVariableManager.hpp51 ConstValueRangeAccess getValueRange (void) const { return m_valueRange.asAccess(); } in getValueRange()
52 ValueRangeAccess getValueRange (void) { return m_valueRange.asAccess(); } in getValueRange()
DrsgShaderGenerator.cpp214 m_state.getVariableManager().setValue(fragColorVar, valueRange.asAccess()); in generate()
262 …m_state.getVariableManager().setValue(qpPosVariable, valueRange.asAccess()); // \todo [2011-05-24 … in generate()
DrsgBuiltinFunctions.hpp72 ValueRangeAccess inRange = m_inValueRange.asAccess().component(ndx); in UnaryBuiltinVecFunc()
90 m_child = Expression::createRandom(state, m_inValueRange.asAccess()); in createNextChild()
DrsgVariableValue.cpp198 computeIntersection(dst.asAccess(), a, b); in computeIntersection()
DrsgVariableManager.cpp480 newTopScope.setValue(var, intersectedValue.asAccess()); in popValueScope()