/third_party/skia/bench/ |
D | SKPBench.cpp | 114 auto direct = canvas->recordingContext() ? canvas->recordingContext()->asDirectContext() in onDraw() 157 auto direct = canvas->recordingContext() ? canvas->recordingContext()->asDirectContext() in getGpuStats() 172 if (!rContext || !rContext->asDirectContext()) { in getDMSAAStats() 177 rContext->asDirectContext()->flushAndSubmit(); in getDMSAAStats() 180 rContext->asDirectContext()->flush(); in getDMSAAStats()
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D | ImageCacheBudgetBench.cpp | 46 auto context = canvas->recordingContext()->asDirectContext(); in set_cache_budget() 91 auto context = canvas->recordingContext()->asDirectContext(); in onPerCanvasPreDraw() 114 auto context = canvas->recordingContext()->asDirectContext(); in onPerCanvasPostDraw() 206 auto context = canvas->recordingContext()->asDirectContext(); in onPerCanvasPreDraw() 214 auto context = canvas->recordingContext()->asDirectContext(); in onPerCanvasPostDraw()
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D | CreateBackendTextureBench.cpp | 29 auto context = canvas->recordingContext()->asDirectContext(); in onDraw() 42 auto context = canvas->recordingContext()->asDirectContext(); in onPerCanvasPostDraw()
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D | DDLRecorderBench.cpp | 73 auto context = origCanvas->recordingContext()->asDirectContext(); in onPerCanvasPreDraw()
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/third_party/skia/src/gpu/ |
D | GrProxyProvider.cpp | 65 auto direct = fImageContext->asDirectContext(); in assignUniqueKeyToProxy() 89 auto direct = fImageContext->priv().asDirectContext(); in assignTagToProxy() 146 auto direct = fImageContext->asDirectContext(); in testingOnly_createInstantiatedProxy() 242 auto direct = fImageContext->asDirectContext(); in findOrCreateProxyByUniqueKey() 327 auto direct = fImageContext->asDirectContext(); in createProxyFromBitmap() 524 auto direct = fImageContext->asDirectContext(); in createCompressedTextureProxy() 548 auto direct = fImageContext->asDirectContext(); in wrapBackendTexture() 583 auto direct = fImageContext->asDirectContext(); in wrapCompressedBackendTexture() 619 auto direct = fImageContext->asDirectContext(); in wrapRenderableBackendTexture() 659 auto direct = fImageContext->asDirectContext(); in wrapBackendRenderTarget() [all …]
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D | GrBaseContextPriv.h | 32 GrDirectContext* asDirectContext() { return this->context()->asDirectContext(); } in asDirectContext() function
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D | GrOnFlushResourceProvider.cpp | 25 auto direct = fDrawingMgr->getContext()->asDirectContext(); in instatiateProxy()
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D | GrDrawingManager.cpp | 133 auto dContext = fContext->asDirectContext(); in flush() 263 auto direct = fContext->asDirectContext(); in submitToGpu() 420 auto dContext = fContext->asDirectContext(); in reorderTasks() 524 auto direct = fContext->asDirectContext(); in flushSurfaces() 994 auto direct = fContext->asDirectContext(); in flushIfNecessary()
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D | GrAHardwareBufferImageGenerator.cpp | 88 auto direct = context->asDirectContext(); in makeView()
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D | GrBackendTextureImageGenerator.cpp | 107 auto dContext = rContext->asDirectContext(); in onGenerateTexture()
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/third_party/skia/src/gpu/vk/ |
D | GrVkSecondaryCBDrawContext.cpp | 97 auto direct = fDevice->recordingContext()->asDirectContext(); in characterize() 137 auto dContext = fDevice->recordingContext()->asDirectContext(); in isCompatible() 197 auto direct = fDevice->recordingContext()->asDirectContext();
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/third_party/skia/src/image/ |
D | SkSurface_Gpu.cpp | 59 auto dContext = surface->recordingContext()->asDirectContext(); in prepare_rt_for_external_access() 220 auto dContext = fDevice->recordingContext()->asDirectContext(); in onFlush() 236 auto direct = fDevice->recordingContext()->asDirectContext(); in onCharacterize() 315 auto direct = fDevice->recordingContext()->asDirectContext(); in onIsCompatible() 388 auto direct = fDevice->recordingContext()->asDirectContext(); in onDraw()
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D | SkImage_Gpu.cpp | 81 if (context->asDirectContext() && in chooseProxy() 209 if (auto direct = sk_ref_sp(rContext->asDirectContext())) { in MakeWithVolatileSrc() 253 auto direct = fContext->asDirectContext(); in onGetBackendTexture() 336 auto dContext = fContext->asDirectContext(); in onAsyncRescaleAndReadPixels() 359 auto dContext = fContext->asDirectContext(); in onAsyncRescaleAndReadPixelsYUV420() 872 auto dContext = fContext->asDirectContext(); in hintCacheGpuResource()
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/third_party/skia/docs/examples/ |
D | Canvas_getContext.cpp | 8 if (context->asDirectContext()) { in draw()
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D | Surface_MakeFromBackendTexture.cpp | 15 GrDirectContext* direct = context->asDirectContext(); in draw()
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D | Image_getBackendTexture.cpp | 15 GrDirectContext* direct = context->asDirectContext(); in draw()
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/third_party/skia/gm/ |
D | bitmaptiled.cpp | 31 if (auto dContext = rContext->asDirectContext()) { in draw_tile_bitmap_with_fractional_offset()
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D | crosscontextimage.cpp | 31 auto dContext = rContext->asDirectContext();
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D | manypathatlases.cpp | 41 if (auto dContext = rContext->asDirectContext()) { in onDraw()
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/third_party/skia/include/private/ |
D | GrContext_Base.h | 30 virtual GrDirectContext* asDirectContext() { return nullptr; } in asDirectContext() function
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/third_party/skia/src/gpu/v1/ |
D | Device.cpp | 199 auto dContext = fContext->asDirectContext(); in onReadPixels() 211 auto dContext = fContext->asDirectContext(); in onWritePixels() 959 auto dContext = sdc->recordingContext()->asDirectContext(); in asyncRescaleAndReadPixels() 977 auto dContext = sdc->recordingContext()->asDirectContext(); in asyncRescaleAndReadPixelsYUV420()
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D | SurfaceFillContext_v1.cpp | 114 auto direct = fContext->priv().asDirectContext(); in addOp()
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/third_party/skia/include/gpu/ |
D | GrRecordingContext.h | 272 return base ? base->asDirectContext() : nullptr; in GrAsDirectContext()
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/third_party/skia/src/gpu/ops/ |
D | AtlasPathRenderer.cpp | 115 return rContext->asDirectContext() && // The atlas doesn't support DDL yet. in IsSupported() 124 ? sk_sp<AtlasPathRenderer>(new AtlasPathRenderer(rContext->asDirectContext())) in Make()
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/third_party/skia/tests/ |
D | GrThreadSafeCacheTest.cpp | 497 if (rContext->asDirectContext()) { in findOrCreateVertices() 515 if (!rContext->asDirectContext()) { in findOrCreateVertices() 537 if (auto dContext = rContext->asDirectContext(); dContext && !fVertexData->gpuBuffer()) { in findOrCreateVertices() 679 if (GrDirectContext* dContext = rContext->asDirectContext()) { in AccessCachedView()
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