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Searched refs:asset (Results 1 – 25 of 81) sorted by relevance

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/third_party/ffmpeg/libavcodec/
Ddca_exss.c23 static void parse_xll_parameters(DCAExssParser *s, DCAExssAsset *asset) in parse_xll_parameters() argument
26 asset->xll_size = get_bits(&s->gb, s->exss_size_nbits) + 1; in parse_xll_parameters()
29 if (asset->xll_sync_present = get_bits1(&s->gb)) { in parse_xll_parameters()
39 asset->xll_delay_nframes = get_bits_long(&s->gb, xll_delay_nbits); in parse_xll_parameters()
42 asset->xll_sync_offset = get_bits(&s->gb, s->exss_size_nbits); in parse_xll_parameters()
44 asset->xll_delay_nframes = 0; in parse_xll_parameters()
45 asset->xll_sync_offset = 0; in parse_xll_parameters()
49 static void parse_lbr_parameters(DCAExssParser *s, DCAExssAsset *asset) in parse_lbr_parameters() argument
52 asset->lbr_size = get_bits(&s->gb, 14) + 1; in parse_lbr_parameters()
60 static int parse_descriptor(DCAExssParser *s, DCAExssAsset *asset) in parse_descriptor() argument
[all …]
Ddca_parser.c197 DCAExssAsset *asset = &pc1->exss.assets[0]; in dca_parse_params() local
210 if (asset->extension_mask & DCA_EXSS_LBR) { in dca_parse_params()
211 if ((ret = init_get_bits8(&gb, buf + asset->lbr_offset, asset->lbr_size)) < 0) in dca_parse_params()
235 if (asset->extension_mask & DCA_EXSS_XLL) { in dca_parse_params()
238 if ((ret = init_get_bits8(&gb, buf + asset->xll_offset, asset->xll_size)) < 0) in dca_parse_params()
254 *sample_rate = asset->max_sample_rate; in dca_parse_params()
298 if (asset->extension_mask & DCA_EXSS_XLL) in dca_parse_params()
300 else if (asset->extension_mask & (DCA_EXSS_XBR | DCA_EXSS_XXCH | DCA_EXSS_X96)) in dca_parse_params()
Ddcadec.c198 DCAExssAsset *asset = NULL; in dcadec_decode_frame() local
207 asset = &s->exss.assets[0]; in dcadec_decode_frame()
212 if (asset && (asset->extension_mask & DCA_EXSS_XLL)) { in dcadec_decode_frame()
213 if ((ret = ff_dca_xll_parse(&s->xll, input, asset)) < 0) { in dcadec_decode_frame()
227 if (asset && (asset->extension_mask & DCA_EXSS_LBR)) { in dcadec_decode_frame()
228 if ((ret = ff_dca_lbr_parse(&s->lbr, input, asset)) < 0) { in dcadec_decode_frame()
238 && (ret = ff_dca_core_parse_exss(&s->core, input, asset)) < 0) in dcadec_decode_frame()
Ddca_xll.c116 static int chs_parse_header(DCAXllDecoder *s, DCAXllChSet *c, DCAExssAsset *asset) in chs_parse_header() argument
175 if (asset->one_to_one_map_ch_to_spkr) { in chs_parse_header()
903 static int parse_sub_headers(DCAXllDecoder *s, DCAExssAsset *asset) in parse_sub_headers() argument
915 if ((ret = chs_parse_header(s, c, asset)) < 0) in parse_sub_headers()
1041 static int parse_frame(DCAXllDecoder *s, uint8_t *data, int size, DCAExssAsset *asset) in parse_frame() argument
1049 if ((ret = parse_sub_headers(s, asset)) < 0) in parse_frame()
1082 static int parse_frame_no_pbr(DCAXllDecoder *s, uint8_t *data, int size, DCAExssAsset *asset) in parse_frame_no_pbr() argument
1084 int ret = parse_frame(s, data, size, asset); in parse_frame_no_pbr()
1088 if (ret == AVERROR(EAGAIN) && asset->xll_sync_present && asset->xll_sync_offset < size) { in parse_frame_no_pbr()
1090 data += asset->xll_sync_offset; in parse_frame_no_pbr()
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/third_party/skia/infra/bots/assets/
DREADME.md14 Each asset has its own subdirectory with the following contents:
15 * VERSION: The current version number of the asset.
16 … [optional] create.py: Script which creates the asset, implemented by the user and called by `sk
17 …r-implemented convenience script which wraps `sk asset upload` in whatever way makes sense for the…
23 Add a new asset and upload an initial version.
26 $ sk asset add myasset
27 Do you want to add a creation script for this asset? (y/n): n
28 $ sk asset upload --in ${MY_ASSET_LOCATION} myasset
32 Add an asset whose creation can be automated.
35 $ sk asset add myasset
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/third_party/vk-gl-cts/external/amber/src/android_sample/jni/
Damber_script.cc103 AAssetDir* asset = in FindAllScriptsAndReturnShaderNames() local
105 for (const char* file_name = AAssetDir_getNextFileName(asset); file_name; in FindAllScriptsAndReturnShaderNames()
106 file_name = AAssetDir_getNextFileName(asset)) { in FindAllScriptsAndReturnShaderNames()
116 AAssetDir_close(asset); in FindAllScriptsAndReturnShaderNames()
124 AAsset* asset = AAssetManager_open(app_context_->activity->assetManager, in ReadContent() local
126 if (!asset) in ReadContent()
129 size_t size_in_bytes = AAsset_getLength(asset); in ReadContent()
134 AAsset_read(asset, content.data(), size_in_bytes); in ReadContent()
135 AAsset_close(asset); in ReadContent()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/audio/
DAAssetDataSource.cpp41 AAsset *asset = AAssetManager_open(&assetManager, filename, AASSET_MODE_UNKNOWN); in newFromCompressedAsset() local
42 if (!asset) { in newFromCompressedAsset()
47 off_t assetSize = AAsset_getLength(asset); in newFromCompressedAsset()
57 int64_t bytesDecoded = FFMpegExtractor::decode(asset, decodedData, targetProperties); in newFromCompressedAsset()
63 int64_t bytesDecoded = NDKExtractor::decode(asset, decodedData, targetProperties); in newFromCompressedAsset()
81 AAsset_close(asset); in newFromCompressedAsset()
DFFMpegExtractor.cpp26 auto asset = (AAsset *) opaque; in read() local
27 int bytesRead = AAsset_read(asset, buf, (size_t)buf_size); in read()
33 auto asset = (AAsset*)opaque; in seek() local
36 if (whence == AVSEEK_SIZE) return AAsset_getLength(asset); in seek()
37 if (AAsset_seek(asset, offset, whence) == -1){ in seek()
44 bool FFMpegExtractor::createAVIOContext(AAsset *asset, uint8_t *buffer, uint32_t bufferSize, in createAVIOContext() argument
53 asset, // Will be passed to our callback functions as a (void *) in createAVIOContext()
120 AAsset *asset, in decode() argument
139 if (!createAVIOContext(asset, buffer, kInternalBufferSize, &tmp)){ in decode()
DFFMpegExtractor.h33 static int64_t decode(AAsset *asset, uint8_t *targetData, AudioProperties targetProperties);
36 static bool createAVIOContext(AAsset *asset, uint8_t *buffer, uint32_t bufferSize,
DNDKExtractor.cpp27 int32_t NDKExtractor::decode(AAsset *asset, uint8_t *targetData, AudioProperties targetProperties) { in decode() argument
33 int fd = AAsset_openFileDescriptor(asset, &start, &length); in decode()
/third_party/skia/infra/bots/gen_tasks_logic/
Dgen_tasks_logic.go1012 b.asset("protoc")
1149 var asset string
1153 asset = "ios-dev-image-11.4"
1155 asset = "ios-dev-image-12.4"
1157 asset = "ios-dev-image-13.3"
1159 asset = "ios-dev-image-13.4"
1161 asset = "ios-dev-image-13.5"
1163 asset = "ios-dev-image-13.6"
1167 b.asset(asset)
1207 b.asset("android_ndk_darwin")
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Djob_builder.go64 func (b *jobBuilder) uploadCIPDAssetToCAS(asset string) string {
65 cfg, ok := ISOLATE_ASSET_MAPPING[asset]
67 log.Fatalf("No isolate task for asset %q", asset)
70 b.cipd(b.MustGetCipdPackageFromAsset(asset))
94 for asset, cfg := range ISOLATE_ASSET_MAPPING {
96 b.uploadCIPDAssetToCAS(asset)
Dtask_builder.go179 func (b *taskBuilder) asset(assets ...string) { func
182 for _, asset := range assets {
183 if cfg, ok := ISOLATE_ASSET_MAPPING[asset]; ok && (cfg.alwaysIsolate || shouldIsolate) {
184 b.dep(b.uploadCIPDAssetToCAS(asset))
186 pkgs = append(pkgs, b.MustGetCipdPackageFromAsset(asset))
313 b.asset("node")
Dnano_flags.go328 b.asset("skimage")
333 b.asset("skp")
337 b.asset("svg")
/third_party/gstreamer/gstplugins_bad/sys/applemedia/
Diosassetsrc.m27 * Read data from an iOS asset from the media library.
32 …* gst-launch-1.0 iosassetsrc uri=assets-library://asset/asset.M4V?id=11&ext=M4V ! decodebin ! auto…
33 * ]| Plays asset with id a song.ogg from local dir.
113 "URI of the asset to read", NULL,
122 "Read from arbitrary point in a iOS asset",
139 src->asset = NULL;
147 if (src->asset != NULL) {
148 CFBridgingRelease(src->asset);
149 src->asset = NULL;
211 g_warning ("Changing the 'uri' property on iosassetsrc when an asset is "
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Diosassetsrc.h48 (__bridge ALAssetRepresentation *)(obj->asset)
61 @property (retain) ALAsset *asset;
81 gpointer asset; /* asset representation */ member
Davfassetsrc.m154 "URI of the asset to read", NULL,
779 AVAsset *asset;
784 asset = [AVAsset assetWithURL: url];
786 if (asset.playable) {
852 reader = [[AVAssetReader alloc] initWithAsset:asset error:&nserror];
862 audio_tracks = [asset tracksWithMediaType:AVMediaTypeAudio];
863 video_tracks = [asset tracksWithMediaType:AVMediaTypeVideo];
864 reader.timeRange = CMTimeRangeMake(kCMTimeZero, asset.duration);
879 asset = [AVAsset assetWithURL: url];
881 if (!asset.playable) {
[all …]
/third_party/skia/site/docs/dev/tools/
Dsk.md15 ### asset subsection
23 * add - Add an entry for a new asset. This does not create an initial version.
24 * remove - Remove the entry for an existing asset. This does not remove uploaded
26 * download - Download the pinned version of the asset into the given directory.
27 * upload - Upload a new version of the asset and update the pinned version. If
28 a script exists to automate creation of the asset, `sk` that runs script and
31 * get-version - Print the pinned version of the asset.
32 * set-version - Set the pinned version of the asset. `sk` verifies that the
34 * list-versions - Print all versions of the asset which exist in CIPD.
/third_party/skia/platform_tools/android/apps/skottie/src/main/java/org/skia/skottie/
DCorrectnessActivity.java73 private void setLotties(int asset) { in setLotties() argument
77 view.setAnimation(asset); in setLotties()
82 private void saveAsPng(int asset, Bitmap bitmap) { in saveAsPng() argument
83 String lottieName = getResources().getResourceName(asset).replaceAll(".+/", ""); in saveAsPng()
121 private void runCorrectness(int asset) { in runCorrectness() argument
127 saveAsPng(asset, out); in runCorrectness()
/third_party/skia/modules/skottie/src/layers/
DFootageLayer.cpp32 FootageAnimator(sk_sp<ImageAsset> asset, in FootageAnimator() argument
37 : fAsset(std::move(asset)) in FootageAnimator()
92 auto asset = fResourceProvider->loadImageAsset(path->begin(), name->begin(), id->begin()); in loadFootageAsset() local
93 if (!asset) { in loadFootageAsset()
101 return fImageAssetCache.set(res_id, { std::move(asset), size }); in loadFootageAsset()
/third_party/skia/tests/
DStreamTest.cpp345 SkStreamAsset* asset, in stream_peek_test() argument
347 if (asset->getLength() != expected->size()) { in stream_peek_test()
354 for (size_t i = 0; i < asset->getLength(); ++i) { in stream_peek_test()
356 SkToU32(std::min(sizeof(buffer), asset->getLength() - i)); in stream_peek_test()
360 SkASSERT(size + i <= asset->getLength()); in stream_peek_test()
361 if (asset->peek(buffer, size) < size) { in stream_peek_test()
370 REPORTER_ASSERT(rep, 1 == asset->read(&value, 1)); in stream_peek_test()
395 std::unique_ptr<SkStreamAsset> asset(dynamicMemoryWStream.detachAsStream()); in DEF_TEST() local
396 sk_sp<SkData> expected(SkData::MakeUninitialized(asset->getLength())); in DEF_TEST()
402 for (size_t i = 0; i < asset->getLength(); ++i) { in DEF_TEST()
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/third_party/skia/modules/skresources/src/
DSkResources.cpp254 if (const auto* asset = fImageCache.find(key)) { in loadImageAsset() local
255 return *asset; in loadImageAsset()
258 auto asset = this->INHERITED::loadImageAsset(resource_path, resource_name, resource_id); in loadImageAsset() local
259 fImageCache.set(key, asset); in loadImageAsset()
261 return asset; in loadImageAsset()
/third_party/skia/tools/sk_app/android/
Dsurface_glue_android.cpp43 AAsset* asset = AAssetManager_open(gAAssetManager, path.c_str(), AASSET_MODE_STREAMING); in config_resource_mgr() local
44 if (!asset) { in config_resource_mgr()
47 size_t size = SkToSizeT(AAsset_getLength(asset)); in config_resource_mgr()
49 (void)AAsset_read(asset, data->writable_data(), size); in config_resource_mgr()
50 AAsset_close(asset); in config_resource_mgr()
/third_party/skia/tools/skqp/src/
Djni_skqp.cpp35 if (AAsset* asset = AAssetManager_open(gAAssetManager, path, AASSET_MODE_STREAMING)) { in open_asset_data() local
36 if (size_t size = SkToSizeT(AAsset_getLength(asset))) { in open_asset_data()
38 int ret = AAsset_read(asset, data->writable_data(), size); in open_asset_data()
43 AAsset_close(asset); in open_asset_data()
/third_party/skia/modules/canvaskit/
Dparticles_bindings.cpp65 for (const auto& asset : fAssets) { in findAsset() local
66 if (asset.first.equals(name)) { in findAsset()
67 return asset.second; in findAsset()

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