Searched refs:associatedSerial (Results 1 – 2 of 2) sorted by relevance
318 void updateCachedInputLayout(Serial associatedSerial, const gl::State &state);
3085 void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) in updateCachedInputLayout() argument3087 if (mCurrentVertexArrayStateSerial == associatedSerial) in updateCachedInputLayout()3092 mCurrentVertexArrayStateSerial = associatedSerial; in updateCachedInputLayout()