Searched refs:atomicCounterRangeHigh (Results 1 – 2 of 2) sorted by relevance
1029 unsigned int atomicCounterRangeLow, atomicCounterRangeHigh; in load() local1031 stream->readInt(&atomicCounterRangeHigh); in load()1032 mUsedComputeAtomicCounterRange = gl::RangeUI(atomicCounterRangeLow, atomicCounterRangeHigh); in load()
4392 unsigned int atomicCounterRangeHigh = stream.readInt<unsigned int>(); in deserialize() local4393 mState.mAtomicCounterUniformRange = RangeUI(atomicCounterRangeLow, atomicCounterRangeHigh); in deserialize()