Searched refs:atomicCounterRangeLow (Results 1 – 2 of 2) sorted by relevance
1029 unsigned int atomicCounterRangeLow, atomicCounterRangeHigh; in load() local1030 stream->readInt(&atomicCounterRangeLow); in load()1032 mUsedComputeAtomicCounterRange = gl::RangeUI(atomicCounterRangeLow, atomicCounterRangeHigh); in load()
4391 unsigned int atomicCounterRangeLow = stream.readInt<unsigned int>(); in deserialize() local4393 mState.mAtomicCounterUniformRange = RangeUI(atomicCounterRangeLow, atomicCounterRangeHigh); in deserialize()