Searched refs:attachment_point (Results 1 – 4 of 4) sorted by relevance
99 guint attachment_point; member107 attach->attachment_point = point; in _fbo_attachment_init()400 _is_valid_attachment_point (guint attachment_point) in _is_valid_attachment_point() argument403 if (attachment_point >= 0x8CE0 && attachment_point <= 0x8CFF) in _is_valid_attachment_point()407 if (attachment_point == 0x821A) in _is_valid_attachment_point()411 if (attachment_point == 0x8D00) in _is_valid_attachment_point()415 if (attachment_point == 0x8D20) in _is_valid_attachment_point()422 _attach_gl_memory (GstGLFramebuffer * fb, guint attachment_point, in _attach_gl_memory() argument431 gl->FramebufferTexture2D (GL_FRAMEBUFFER, attachment_point, gl_target, in _attach_gl_memory()434 _fbo_attachment_init (&attach, attachment_point, (GstGLBaseMemory *) mem); in _attach_gl_memory()[all …]
93 guint attachment_point,
4828 <pname> = {attachment_point}4875 <attachment> = {attachment_point}