Searched refs:attrCount (Results 1 – 5 of 5) sorted by relevance
/third_party/skia/src/xml/ |
D | SkDOMParser.cpp | 25 int attrCount = fAttrs.count(); in flushAttributes() local 27 SkDOMAttr* attrs = fAlloc->makeArrayDefault<SkDOMAttr>(attrCount); in flushAttributes() 32 node->fAttrCount = SkToU16(attrCount); in flushAttributes() 47 sk_careful_memcpy(node->attrs(), fAttrs.begin(), attrCount * sizeof(SkDOM::Attr)); in flushAttributes()
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/third_party/skia/experimental/graphite/src/ |
D | GraphicsPipelineDesc.h | 154 void setVertexAttributes(const Attribute* attrs, int attrCount) { in setVertexAttributes() argument 155 fVertexAttributes.init(attrs, attrCount); in setVertexAttributes() 157 void setInstanceAttributes(const Attribute* attrs, int attrCount) { in setInstanceAttributes() argument 158 SkASSERT(attrCount >= 0); in setInstanceAttributes() 159 fInstanceAttributes.init(attrs, attrCount); in setInstanceAttributes()
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/third_party/skia/src/gpu/ |
D | GrGeometryProcessor.h | 208 auto add_attributes = [=](const Attribute* attrs, int attrCount) { in getAttributeKey() 209 for (int i = 0; i < attrCount; ++i) { in getAttributeKey() 237 void setVertexAttributes(const Attribute* attrs, int attrCount) { in setVertexAttributes() argument 238 fVertexAttributes.init(attrs, attrCount); in setVertexAttributes() 240 void setInstanceAttributes(const Attribute* attrs, int attrCount) { in setInstanceAttributes() argument 241 SkASSERT(attrCount >= 0); in setInstanceAttributes() 242 fInstanceAttributes.init(attrs, attrCount); in setInstanceAttributes()
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/third_party/skia/src/core/ |
D | SkVertices.cpp | 307 const int attrCount = hasCustomData ? safe.checkGE(buffer.readInt(), 0) : 0; in Decode() local 315 if (!safe || !buffer.isValid() || attrCount) { in Decode()
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/third_party/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3930 int attrCount = gpu->glCaps().maxVertexAttributes(); in bindInternalVertexArray() local 3931 fCoreProfileVertexArray = new GrGLVertexArray(arrayID, attrCount); in bindInternalVertexArray() 3945 int attrCount = gpu->glCaps().maxVertexAttributes(); in bindInternalVertexArray() local 3946 if (fDefaultVertexArrayAttribState.count() != attrCount) { in bindInternalVertexArray() 3947 fDefaultVertexArrayAttribState.resize(attrCount); in bindInternalVertexArray()
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