Searched refs:attribNum (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | State.h | 474 void setEnableVertexAttribArray(unsigned int attribNum, bool enabled); 480 unsigned int attribNum, in setVertexAttribPointer() argument 488 mVertexArray->setVertexAttribPointer(context, attribNum, boundBuffer, size, type, in setVertexAttribPointer() 494 unsigned int attribNum, in setVertexAttribIPointer() argument 501 mVertexArray->setVertexAttribIPointer(context, attribNum, boundBuffer, size, type, stride, in setVertexAttribIPointer() 507 const VertexAttribCurrentValueData &getVertexAttribCurrentValue(size_t attribNum) const in getVertexAttribCurrentValue() argument 509 ASSERT(attribNum < mVertexAttribCurrentValues.size()); in getVertexAttribCurrentValue() 510 return mVertexAttribCurrentValues[attribNum]; in getVertexAttribCurrentValue() 518 const void *getVertexAttribPointer(unsigned int attribNum) const;
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D | State.cpp | 2223 void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled) in setEnableVertexAttribArray() argument 2225 getVertexArray()->enableAttribute(attribNum, enabled); in setEnableVertexAttribArray() 2262 const void *State::getVertexAttribPointer(unsigned int attribNum) const in getVertexAttribPointer() 2264 return getVertexArray()->getVertexAttribute(attribNum).pointer; in getVertexAttribPointer()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 492 void setVertexAttribArrayEnabled(unsigned int attribNum, bool enabled); 493 void setVertexAttribDivisor(unsigned int attribNum, GLuint divisor); 494 const VertexAttribute &getVertexAttribState(unsigned int attribNum) const; 495 void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type, 497 const void *getVertexAttribPointer(unsigned int attribNum) const;
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D | Context.cpp | 834 void Context::setVertexAttribArrayEnabled(unsigned int attribNum, bool enabled) in setVertexAttribArrayEnabled() argument 836 getCurrentVertexArray()->enableAttribute(attribNum, enabled); in setVertexAttribArrayEnabled() 839 void Context::setVertexAttribDivisor(unsigned int attribNum, GLuint divisor) in setVertexAttribDivisor() argument 841 getCurrentVertexArray()->setVertexAttribDivisor(attribNum, divisor); in setVertexAttribDivisor() 844 const VertexAttribute &Context::getVertexAttribState(unsigned int attribNum) const in getVertexAttribState() 846 return getCurrentVertexArray()->getVertexAttribute(attribNum); in getVertexAttribState() 849 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum … in setVertexAttribState() argument 852 …getCurrentVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInt… in setVertexAttribState() 855 const void *Context::getVertexAttribPointer(unsigned int attribNum) const in getVertexAttribPointer() 857 return getCurrentVertexArray()->getVertexAttribute(attribNum).mPointer; in getVertexAttribPointer()
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