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Searched refs:axes_count (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/harfbuzz/src/
Dhb-ot-var.cc103 unsigned int *axes_count /* IN/OUT */, in hb_ot_var_get_axes() argument
106 return face->table.fvar->get_axes_deprecated (start_offset, axes_count, axes_array); in hb_ot_var_get_axes()
150 unsigned int *axes_count /* IN/OUT */, in hb_ot_var_get_axis_infos() argument
153 return face->table.fvar->get_axis_infos (start_offset, axes_count, axes_array); in hb_ot_var_get_axis_infos()
Dhb-ot-var-fvar-table.hh182 unsigned int *axes_count /* IN/OUT */, in get_axes_deprecated()
185 if (axes_count) in get_axes_deprecated()
187 hb_array_t<const AxisRecord> arr = get_axes ().sub_array (start_offset, axes_count); in get_axes_deprecated()
196 unsigned int *axes_count /* IN/OUT */, in get_axis_infos()
199 if (axes_count) in get_axis_infos()
201 hb_array_t<const AxisRecord> arr = get_axes ().sub_array (start_offset, axes_count); in get_axis_infos()
Dhb-ot-deprecated.h112 unsigned int *axes_count /* IN/OUT */,
Dhb-ot-var.h140 unsigned int *axes_count /* IN/OUT */,
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_glfw.cpp401 …#define MAP_ANALOG(NAV_NO, AXIS_NO, V0, V1) { float v = (axes_count > AXIS_NO) ? axes[AXIS_NO] : V… in ImGui_ImplGlfw_UpdateGamepads()
402 int axes_count = 0, buttons_count = 0; in ImGui_ImplGlfw_UpdateGamepads() local
403 const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &axes_count); in ImGui_ImplGlfw_UpdateGamepads()
423 if (axes_count > 0 && buttons_count > 0) in ImGui_ImplGlfw_UpdateGamepads()