Home
last modified time | relevance | path

Searched refs:baseVertexBaseInstanceSupport (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLOpsRenderPass.cpp126 if (fGpu->glCaps().baseVertexBaseInstanceSupport()) { in onBindBuffers()
135 if ((indexBuffer && fGpu->glCaps().baseVertexBaseInstanceSupport()) || in onBindBuffers()
194 if (fGpu->glCaps().baseVertexBaseInstanceSupport()) { in onDrawIndexed()
229 if (fGpu->glCaps().baseVertexBaseInstanceSupport()) { in onDrawInstanced()
247 if (fGpu->glCaps().baseVertexBaseInstanceSupport()) { in onDrawIndexedInstanced()
276 SkASSERT(fGpu->glCaps().baseVertexBaseInstanceSupport()); in onDrawIndirect()
352 SkASSERT(fGpu->glCaps().baseVertexBaseInstanceSupport()); in onDrawIndexedIndirect()
DGrGLCaps.h335 bool baseVertexBaseInstanceSupport() const { return fBaseVertexBaseInstanceSupport; } in baseVertexBaseInstanceSupport() function