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Searched refs:base_stride (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/amd/common/
Dac_nir.c46 nir_ssa_def *base_stride, in ac_nir_calc_io_offset() argument
55 nir_ssa_def *base_op = nir_imul_imm(b, base_stride, mapped_driver_location); in ac_nir_calc_io_offset()
61 …nir_ssa_def *offset_op = nir_imul(b, base_stride, nir_ssa_for_src(b, *nir_get_io_offset_src(intrin… in ac_nir_calc_io_offset()
Dac_nir_lower_esgs_io_to_mem.c262 unsigned base_stride = st->gfx_level >= GFX9 ? 1 : 64 /* Wave size on GFX6-8 */; in gs_per_vertex_input_offset() local
263 …def *io_off = ac_nir_calc_io_offset(b, instr, nir_imm_int(b, base_stride * 4u), base_stride, st->m… in gs_per_vertex_input_offset()
Dac_nir.h64 nir_ssa_def *base_stride,
/third_party/gstreamer/gstplugins_bad/ext/wayland/
Dwlshmallocator.c176 gint base_stride = GST_VIDEO_INFO_PLANE_STRIDE (vinfo, 0); in gst_wl_shm_validate_video_info() local
186 estride = gst_wl_shm_extrapolate_stride (vinfo->finfo, i, base_stride); in gst_wl_shm_validate_video_info()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.cpp8688 const GLuint base_stride = Utils::Type::CalculateStd140Stride(base_align, type.m_n_columns, 0); in test() local
8689 const GLuint type_align = Utils::roundUpToPowerOf2(base_stride); in test()
8693 const GLuint second_offset = type.GetActualOffset(base_stride, basic_size / 2); in test()
8697 const GLuint third_offset = type.GetActualOffset(second_offset + base_stride, base_align); in test()
8698 const GLuint fourth_offset = type.GetActualOffset(third_offset + base_stride, base_align); in test()
8699 const GLuint fifth_offset = type.GetActualOffset(fourth_offset + base_stride, base_align); in test()
8700 const GLuint sixth_offset = type.GetActualOffset(fifth_offset + base_stride, array_align); in test()
8701 const GLuint seventh_offset = type.GetActualOffset(sixth_offset + base_stride, array_align); in test()
8702 const GLuint eigth_offset = type.GetActualOffset(seventh_offset + base_stride, array_align); in test()
8706 const GLuint third_offset = type.GetActualOffset(second_offset + base_stride, 2 * type_align); in test()
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