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/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource_state.cpp201 struct d3d12_resource_state batch_begin, batch_end; member
208 d3d12_resource_state_cleanup(&entry->batch_begin); in destroy_context_state_table_entry()
256 …d3d12_resource_state_init(&bo_state->batch_begin, subresource_count, supports_simultaneous_access); in init_state_table_entry()
359 resolve_global_state(ctx, bo->res, &bo_state->batch_begin, &bo->global_state); in d3d12_context_state_resolve_submission()
361 copy_resource_state(&bo_state->batch_begin, &bo_state->batch_end); in d3d12_context_state_resolve_submission()