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Searched refs:best_benefit (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/panfrost/util/
Dlcra.c227 float best_benefit = 0.0; in lcra_get_best_spill_node() local
240 if (benefit > best_benefit) { in lcra_get_best_spill_node()
241 best_benefit = benefit; in lcra_get_best_spill_node()
/third_party/mesa3d/src/panfrost/bifrost/
Dbi_ra.c567 unsigned best_benefit = 0.0; in bi_choose_spill_node() local
583 if (benefit > best_benefit) { in bi_choose_spill_node()
584 best_benefit = benefit; in bi_choose_spill_node()
600 if (benefit > best_benefit) { in bi_choose_spill_node()
601 best_benefit = benefit; in bi_choose_spill_node()
/third_party/mesa3d/src/intel/compiler/
Dbrw_fs_bank_conflicts.cpp856 int best_benefit = 0; in optimize_reg_permutation() local
868 if (benefit > best_benefit) { in optimize_reg_permutation()
870 best_benefit = benefit; in optimize_reg_permutation()
/third_party/mesa3d/docs/relnotes/
D9.1.5.rst102 - register_allocate: Fix the type of best_benefit.
/third_party/mesa3d/src/util/
Dregister_allocate.c1042 float best_benefit = 0.0; in ra_get_best_spill_node() local
1062 if (benefit / cost > best_benefit) { in ra_get_best_spill_node()
1063 best_benefit = benefit / cost; in ra_get_best_spill_node()