/third_party/vk-gl-cts/framework/egl/ |
D | egluConfigInfo.hpp | 50 deUint32 bindToTextureRGBA; member in eglu::ConfigInfo 96 , bindToTextureRGBA (0) in ConfigInfo()
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D | egluConfigInfo.cpp | 48 case EGL_BIND_TO_TEXTURE_RGBA: return bindToTextureRGBA; in getAttribute() 97 egl.getConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGBA, (EGLint*)&dst->bindToTextureRGBA); in queryCoreConfigInfo()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | PixmapTest.cpp | 49 EGLint bindToTextureRGBA = 0; in testSetUp() local 51 &bindToTextureRGBA); in testSetUp() 54 (bindToTextureRGBA == EGL_TRUE); in testSetUp()
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D | PbufferTest.cpp | 65 EGLint bindToTextureRGBA = 0; in testSetUp() local 67 &bindToTextureRGBA); in testSetUp() 68 mSupportsBindTexImage = (bindToTextureRGBA == EGL_TRUE); in testSetUp()
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D | ImageTest.cpp | 1167 EGLint bindToTextureRGBA = 0; in TEST_P() local 1168 eglGetConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGBA, &bindToTextureRGBA); in TEST_P() 1169 if ((surfaceType & EGL_PBUFFER_BIT) != 0 && bindToTextureRGBA == EGL_TRUE) in TEST_P()
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/third_party/mesa3d/src/gallium/frontends/wgl/ |
D | stw_pixelformat.h | 53 boolean bindToTextureRGBA; member
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D | stw_ext_pixelformat.c | 114 *pvalue = pfi->bindToTextureRGBA; in stw_query_attrib()
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D | stw_pixelformat.c | 221 pfi->bindToTextureRGBA = TRUE; in stw_pixelformat_add()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Config.cpp | 36 bindToTextureRGBA(EGL_FALSE), in Config() 321 match = config.bindToTextureRGBA == static_cast<EGLBoolean>(attributeValue); in filter()
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D | Config.h | 45 EGLBoolean bindToTextureRGBA; // True if bindable to RGBA textures. member
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D | Config_unittest.cpp | 27 config.bindToTextureRGBA = EGL_TRUE; in GenerateGenericConfig()
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/third_party/vk-gl-cts/executor/ |
D | xeTestCaseResult.hpp | 369 bool bindToTextureRGBA; member in xe::ri::EglConfig 403 , bindToTextureRGBA (false) in EglConfig()
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D | xeTestLogWriter.cpp | 399 << Writer::Attribute("BindToTextureRGBA", getBoolName(config.bindToTextureRGBA)) in writeResultItem()
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D | xeTestResultParser.cpp | 636 config->bindToTextureRGBA = toBool(getAttribute("BindToTextureRGBA")); in handleElementStart()
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/third_party/vk-gl-cts/framework/qphelper/ |
D | qpTestLog.h | 176 deBool bindToTextureRGBA; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | DisplayNULL.cpp | 64 config.bindToTextureRGBA = EGL_TRUE; in generateConfigs()
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/third_party/vk-gl-cts/modules/egl/ |
D | teglConfigList.cpp | 106 info.bindToTextureRGBA = val == EGL_TRUE ? DE_TRUE : DE_FALSE; in iterate()
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
D | EGLSurfaceTest.cpp | 901 EGLint bindToTextureRGBA = 0; in TEST_P() local 902 eglGetConfigAttrib(mDisplay, mConfig, EGL_BIND_TO_TEXTURE_RGBA, &bindToTextureRGBA); in TEST_P() 903 bool supportsBindTexImage = (bindToTextureRGBA == EGL_TRUE); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/ |
D | DisplayGLX.cpp | 739 config.bindToTextureRGBA = in generateConfigs() 753 config.bindToTextureRGBA = false; in generateConfigs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/eagl/ |
D | DisplayEAGL.mm | 242 config.bindToTextureRGBA = EGL_FALSE;
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/third_party/mesa3d/src/egl/drivers/wgl/ |
D | egl_wgl.c | 96 base.BindToTextureRGBA = stw_config->bindToTextureRGBA; in wgl_add_config()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
D | DisplayWGL.cpp | 515 config.bindToTextureRGBA = (getAttrib(WGL_BIND_TO_TEXTURE_RGBA_ARB) == TRUE); in generateConfigs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/ |
D | DisplayCGL.mm | 407 config.bindToTextureRGBA = EGL_FALSE;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/ |
D | DisplayEGL.cpp | 618 getConfigAttrib(configs[i], EGL_BIND_TO_TEXTURE_RGBA, &config.bindToTextureRGBA); in generateConfigs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.cpp | 1189 config.bindToTextureRGBA = colorFormat.format == GL_RGBA || colorFormat.format == GL_BGRA_EXT; in GenerateDefaultConfig()
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